Aliens (Decipher)
To seek out new life and new civilizations...
The Suliban have infiltrated this book. So have the Gorn. And the Flaxians. And they've brought friends, all complete with full game statistics so you can pit them against one another in your Star Trek RPG series. You can even step into another species' skin thanks to the in-depth treatments of alien culture found in this book — play an El-Aurian, a Founder, or even a Horta! Assimilate your foes as the soulless Borg... From the near-Human to the inscrutably omnipotent, aliens can serve as allies, enemies, enigmas, or obstacles for any crew. Aliens presents all of the information necessary to include many of Star Trek's most popular life forms in your game.
Aliens includes:
- 58 alien races, ranging from near-humanoids such as Ekosians to bizarre entities such as the Q, the Horta, and the Medusans.
- New species-specific traits, weapons, technology, and skills, as well as new background rules to handle characters raised by alien cultures.
- Coverage of aliens from all eras: Whether the Gorn from the original series, the Axanar from Enterprise, or the Vorta from Deep Space Nine, it's in this book.
Astrometrics | |
Chronology | LUG Timeline; |
Culture | |
Education | |
Food | |
People | |
Politics | Starfleet; |
Science & Technology | |
Ships & Vehicles | |
Xenology | |
Miscellaneous |
Authors
Bill Bridges, Andrew Greenberg, Kenneth Hite, Ross A. Isaacs, Doug Sun
Creative Direction
Christian Moore, Owen Seylor
Development and Editing
Jesse Heinig and Ross A. Isaacs
Line Developer, Star Trek RPG
Jess Heinig
Proofreading
Bill Maxwell
Product Development, Paramount
John van Citters
Visual Creative Direction
Dan Burns
Art Direction
Jesse Cassem
Graphic Design
Jesse Cassem and Jeannie Glover
Production Design
Rob Burns and Jeannie Glover