Narrator's Guide (Decipher)
You've read the Star Trek Player's Guide, and now you're prepared to take the next step — you're ready to become a Star Trek narrator. Now it's your turn to create new life and new civilizations, new starships and new technology. It's your turn to design your own episodes and adventures in the Star Trek universe, and to make its legends your own. So what are you waiting for? A whole new universe beckons...
The Star Trek Narrator's Guide includes:
- The complete rules needed for play, easily convertible from previous Star Trek RPGs
- Original Star Trek canon consistent with previous versions of the Star Trek RPG
- Detailed guidelines for creating and running your own episodes in every era of the Star Trek universe
- In-depth creation rules for starships, planets, creatures, hazards, and alien species
- Tips for linking your episodes into entire series and "seasons" of adventure for your players
Astrometrics | |
Chronology | LUG Timeline; |
Culture | |
Education | |
Food | |
People | |
Politics | Starfleet; |
Science & Technology | |
Ships & Vehicles | |
Xenology | |
Miscellaneous |
Design
Matthew Colville, Kenneth Hite, Ross A. Isaacs, Christian Moore, Owen Seylor
Development
Kenneth Hite, Ross A. Isaacs, Steven S. Long, Christian Moore, Owen Seylor
Line Developer, Star Trek RPG
Ross A. Isaacs
Authors
Matthew Colville, Kenneth Hite, Ross A. Isaacs, Steven S. Long, Don Mappin, Christian Moore, Owen Seylor
Editing
Ross A. Isaacs
Creative Direction
Christian Moore, Owen Seylor
Product Development, Paramount
John van Citters
Graphic Design
George Vasilakos
Cover Design
Michel Vrana and Dan Burns
Layout & Typesetting
Jeannie Glover and George Vasilakos
Art Direction
George Vasilakos
Starship Graphics
David Pipgras