Non-Tactical Warp Era (SFU)
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Y5 to Y61
Y5
- Tractor beams enter service in the nascent Federation. Other species also develop them at about this time.[1]
Y8
Klingons, using star maps drawn by the last of the Klingons who had served aboard the ships of the Old Kings, contact the Dunkars, another former subject race of the Old Kings, and begin to use them as their own subject race crewmen.[1]
Y10
The Klingons make contact with the Vergarians, another former subject race of the Old Kings, and quickly conquer them.[1]
Y12
- After an unsuccessful fleet-wide mutiny by Vergarian crewmen, the Klingons execute all Vergarians aboard their ships, bombard Vergar, and install seucirty stations on all ships to prevent future mutinies. Vergarians are not allowed back into space for decades, and the planet is subjected to enormous tributes by the Klingon Empire.[1]
Y17
- The Klingons are able to reverse engineer the ships abandoned by the Old Kings, and begin to produce their own, primitive starships. Unlike the ships of the Old Kings, the new Klingon vessels are patterened after a predatory marine reptile found in the oceans of Klinzhai.[1]
Y21
- The Federation encounters the Orions, a smaller starfaring culture. The Orions quickly set up trade relations.[1]
Y24
- The Gorn and the Paravians first meet. Early discussions quickly reveal that neither species is native to their home planets, but were seeded there at some point in the ancient past. The Paravians are also descended from a Gorn-like species that was destroyed by an asteroid.[1]
Y30
- The First Gorn-Paravian War breaks out. The conflict lasts for decades, fought with lasers and nuclear weapons.[1]
Y33
- The Gorn and Romulans make first contact. Relations are tense as both assume war to be inevitable.[1]
Y36
- The First Gorn-Romulan War begins.[2] The two sides begin to develop the first of what will become permanent interstellar borders.[1]
Y38
- The First Klingon=Lyran War begins[2] as soon as the two make first contact.[1]
Y39
- The First Gorn-Romulan War ends with a Gorn defeat at the battle of Gorn-Shima,[2] but skirmishes and raids between the two powers continue indefinitely.[1]
- The Klingons and Lyrans, each trying to outflank the other, expand their lines — which will eventually become their borders — toward the core and the rim.[1]
Y40
- The First Federation-Romulan War erupts[2] as the Romulans begin what they see as an historic march back to their original home planet, Vulcan.[1] The two sides never actually meet face to face, and the Federation won't discover the Romulans' Vulcan heritage for another century.[3]
- Lyrans, trying to outflank the Klingons, attack what they believe to be a Klingon mining colony. The colony turns out instead to be from a previously-unknown species, the Hydrans, and the attack sparks the First Lyran-Hydran War.[2][1]
Y42
- The First Klingon-Lyran War ends when the counties of the Lyran Enemy's Blood Duchy abandon the war to protect their homes from the Hydrans, and the Lyrans are forced to accept an unfavorable settlement.[2]
Y43
- The Lyrans defeat the Hydran invasion, but reach a negotiated settlement rather than continue the war.[2]
Y44
- The Gorn battle a mysterious ship which they later discover is a time-traveling Federation cruiser, the U.S.S. Kongo, from 2564.[4]
Y45
- The Orions are effectively brought into the Federation through a new treaty, though the Orions maintain a semi-autonomous zone. This will come back to haunt the Federation in 2571 when the Orions invoke a clause of the treaty to secede from the Federation.[1]
Y46
- The First Federation-Romulan War ends[2] with a cease fire negotiated over subspace radio.[3] Orion support for the war effort gave the Federation a major advantage. Due to the Romulan presence, the Federation develops more rapidly in that direction as the need for fleet support infrastructure drives the creation of colonies and bases.[1]
Y48
- The Lyrans, trying to outflank the Klingons by moving around the then-unoccupied WYN Cluster, run into the previously-uncontacted Kzinti. The First Kzinti-Lyran War begins, causing devastation to the thinly-settled worlds of both empires in the region.[2][1]
Y50
- The First Klingon-Kzinti War begins[2] as the Klingons, unaware that of the conflict between the Lyrans and Kzinti, also encounter the Kzinti while trying to outflank the Lyrans. The Kzinti assume the Klingons are allies of the Lyrans and are moving against them, and attack.[1]
- The Romulans deploy the Vulture class dreadnought, their largest ship until the later Condor class.[1]
Y55
- The first known contact occurs between the Kzinti and the Carnivons, a canine species, as well as between the Lyrans and the Carnivons, while the Lyrans and Kzinti are trying to outflank one another.[1]
Y56
- The First Kzinti-Lyran War ends[2] as the Carnivons begin attacking both felinoid species, taking advantage of their depleted forces in the region.[1]
Notes and References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 Thompson, Jonathan M. Prime Directive: Roleplaying in the Star Fleet Universe, d20 Edition. Additonal material by Stephen V. Cole, Gary Plana, Matthew Francois, Loren Knight, and Alex Chabot. Edited by Steven P. Petrick, Ken Burnside, and Leanna M. Cole. Cover by Eric Lofgren. Illustrations by Alvin Belflower and Dale McKee. Computer graphics by Ted Geibel, Ken Burnside, and Steven V. Cole. Deck plans by Nick Blank. Some background elements originally created for the first edition of Prime Directive by Timothy D. Olsen and Mark Costello. Developed by Ken Burnside, Andrew Palmer, John Hall, and Doug E. Lampert. Amarillo Design Bureau, Inc. 2 November 2005.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 Olsen, Timothy D. and Mark Costello. Prime Directive: The Star Fleet Universe Role-Playing Game. SFB Universe created by Stephen V. Cole. Cover by David Menehan. Back Cover by David Martin. Logo art by Michael Winterbauer. Interior art by Greg Breault, Dan Carroll, Brent Ferguson, Darla Hallmark, David Martin, and Jim McGonigle. Computer art and maps by Stephen V. Cole. Task Force Games. 1993.
- ↑ 3.0 3.1 Roddenberry, Gene (Executive Producer). "Charlie X". Star Trek, season 1, episode 2 (Production number 08). Directed by Lawrence Dobkin. Story by Gene Roddenberry. Teleplay by D.C. Fontana. Desilu Productions. 15 September 1966.
- ↑ Cree, Graeme. "SN1: The Time Warp." Star Fleet Battles Commander's Edition Update #2. Designed by Stephen V. Cole. Task Force Games. 25 November 1988. Originally published as "500: The Time Warp" in Nexus Magazine Vol. 1 No. 1, April-May 1982 for the Star Fleet Battles Designer's Edition.