King Jaguar class (SFC)

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King Jaguar class
Commissioned 2294
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SFC Timeline
(Starfleet Command Games)


A variant of the Jaguar class war cruiser, the King Jaguar class new heavy cruiser (NCA), introduced in 2294, was intended to alleviate the shortage of heavy cruisers toward the end of the General War. To simplify production, few changes were made to the exterior of the spaceframe. The NCA featured a crew complement of 400, a capacity of five shuttlecraft, and was equipped with three science labs, four transporters, two tractor beam emitters, and two mech tractors. The class was armed with two Expanding Sphere Generators, four banks of Type-3 disruptors, eight banks of Type-1 phasers, and two banks of Type-3 phasers. The NCAL refit was introduced in 2298; it traded the two banks of Type-3 phasers for Type-1s.[1]

King Jaguar class vessels

SFC Timeline

Chotiska  • Danger  • Deadfall  • Leaper  • Unfriendly  • Zadika

Notes and References

  1. Bethke, Erik (Producer). Starfleet Command. Lead Designer: Erik Bethke. Senior Designer: Chris Taylor. Mission Scripting by Lance Watanabe. Campaign Mission Design by Scott Bennie. Game Design by Marc Hertogh and Tom Hughes. SFB Consultant: Tom Hughes. Interplay Inc.. 15 September 1999.