Difference between revisions of "G.C.S. Death Stomp (SFC)"
m |
m |
||
Line 4: | Line 4: | ||
{{TableRow|title=Advertising|data={{AmazonLinkSFCGame}}}} | {{TableRow|title=Advertising|data={{AmazonLinkSFCGame}}}} | ||
|}</div> | |}</div> | ||
+ | {{banner|SFC}} | ||
The [[Gorn Confederation (SFC)|Gorn Confederation]] vessel ''Death Stomp,'' a CS-type [[Anaconda class (SFC)|''Anaconda'' class]] strike cruiser, first entered service circa [[2292 (SFC)|2292]].<ref name="SFCGame"/> | The [[Gorn Confederation (SFC)|Gorn Confederation]] vessel ''Death Stomp,'' a CS-type [[Anaconda class (SFC)|''Anaconda'' class]] strike cruiser, first entered service circa [[2292 (SFC)|2292]].<ref name="SFCGame"/> | ||
{{Clear|value=left}} | {{Clear|value=left}} |
Revision as of 03:40, 17 September 2023
The Gorn Confederation vessel Death Stomp, a CS-type Anaconda class strike cruiser, first entered service circa 2292.[1]
Anaconda class vessels
SFC Timeline
G.C.S. Champion • G.C.S. Crotalian • G.C.S. Crusader • G.C.S. Death Stomp • G.C.S. Death Tongue • G.C.S. Death Wail • G.C.S. Draco Norbus • G.C.S. Draconiad • G.C.S. Eaglebane • G.C.S. Excellence • G.C.S. Final Strike • G.C.S. Firedrake • G.C.S. Flame • G.C.S. Freedom • G.C.S. Glorious Comeback • G.C.S. Golitho • G.C.S. Gormwest • G.C.S. Gorrion • G.C.S. Groundpounder • G.C.S. Harmony • G.C.S. Irongrip • G.C.S. Irontail • G.C.S. Justicar • G.C.S. Lady of War • G.C.S. Perfection • G.C.S. Prince Allurian • G.C.S. Prince Aratok • G.C.S. Princess Bauria • G.C.S. Princess Ss'ltah • G.C.S. Queen of Battle • G.C.S. Sardith's Sword • G.C.S. Scorpion • G.C.S. Scything Tail • G.C.S. Selach • G.C.S. Setting of the Twin Suns • G.C.S. Szkor • G.C.S. Szurra • G.C.S. Szurrazan • G.C.S. Tail of Spikes • G.C.S. Talons of Glory • G.C.S. Tenacious • G.C.S. Terrible Hand • G.C.S. Thunderbeast • G.C.S. Thundersnake • G.C.S. Tyrex • G.C.S. Unity
Notes and References
- ↑ Bethke, Erik (Producer). Starfleet Command. Lead Designer: Erik Bethke. Senior Designer: Chris Taylor. Mission Scripting by Lance Watanabe. Campaign Mission Design by Scott Bennie. Game Design by Marc Hertogh and Tom Hughes. SFB Consultant: Tom Hughes. Interplay Inc.. 15 September 1999.