Difference between revisions of "G.C.S. Gdhar (SFC)"

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[[Category:SFC Timeline|Gdhar, G.C.S.]]
 
[[Category:SFC Timeline|Gdhar, G.C.S.]]

Latest revision as of 06:14, 23 September 2023

G.C.S. Gdhar
Euromastyx class (SFC2)

Euromastyx class (SFC2)
Comissioned 2250
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SFC Timeline
(Starfleet Command Games)


The Gorn Confederation vessel Gdhar, a CLF-type Euromastyx class light cruiser, first entered service circa 2250 as a CL-type light cruiser. It was refit to the CL+ light cruiser specifications circa 2279, and to the CLF light cruiser specifications circa 2289.[1]

Euromastyx class vessels

SFC Timeline

G.C.S. Beasticon  • G.C.S. Centrosaurus  • G.C.S. Chamelicon  • G.C.S. Chimericon  • G.C.S. Chromaticon  • G.C.S. Chromaticon Rex  • G.C.S. Cloudfire  • G.C.S. Death's Eye  • G.C.S. Death's Hand  • G.C.S. Death's Head  • G.C.S. Death's Heart  • G.C.S. Dragonbane  • G.C.S. Dragonfire  • G.C.S. Draconicon  • G.C.S. Dragonicon  • G.C.S. Dragonicon Rex  • G.C.S. Drakeicon  • G.C.S. Drakorra  • G.C.S. Emperor of the Sky  • G.C.S. Enemy Crusher  • G.C.S. First Strike  • G.C.S. Fleshharrower  • G.C.S. Galnitak  • G.C.S. Gdhar  • G.C.S. Gojira  • G.C.S. Groundfire  • G.C.S. Homeland Vindicator  • G.C.S. Hunter Two Legs  • G.C.S. Imperial Defender  • G.C.S. Imperial Protector  • G.C.S. Lizardicon  • G.C.S. Lizardicon Rex  • G.C.S. Lord of Lightning  • G.C.S. Lord of the Sky  • G.C.S. Predatoricon  • G.C.S. Predicon  • G.C.S. Reptilicon  • G.C.S. Rex  • G.C.S. Rexicon  • G.C.S. Roaricon  • G.C.S. S'sscullars  • G.C.S. S'ssnossis  • G.C.S. Sauricon  • G.C.S. Serpenticon  • G.C.S. Shima  • G.C.S. Skyfire  • G.C.S. Slithicon  • G.C.S. Spiller of Warm Blood  • G.C.S. Tannin  • G.C.S. Thunderchild  • G.C.S. Torch of Conquest  • G.C.S. Tricericon  • G.C.S. Tyranicon  • G.C.S. Tyranicon Rex  • G.C.S. Vipericon  • G.C.S. Vipericon Rex  • G.C.S. Wyrmicon  • G.C.S. Wyvericon

Notes and References

  1. Bethke, Erik (Producer). Starfleet Command. Lead Designer: Erik Bethke. Senior Designer: Chris Taylor. Mission Scripting by Lance Watanabe. Campaign Mission Design by Scott Bennie. Game Design by Marc Hertogh and Tom Hughes. SFB Consultant: Tom Hughes. Interplay Inc.. 15 September 1999.