Difference between revisions of "G.C.S. Predicon (SFC)"
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− | [[Category:Library]] | + | [[Category:Library|Predicon, G.C.S.]] |
− | [[Category:Ships & Vehicles]] | + | [[Category:Ships & Vehicles|Predicon, G.C.S.]] |
− | [[Category:Gorn]] | + | [[Category:Gorn|Predicon, G.C.S.]] |
− | [[Category:Games]] | + | [[Category:Games|Predicon, G.C.S.]] |
− | [[Category:Video Games]] | + | [[Category:Video Games|Predicon, G.C.S.]] |
− | [[Category:SFC Timeline]] | + | [[Category:SFC Timeline|Predicon, G.C.S.]] |
Latest revision as of 19:49, 23 September 2021
The Gorn Confederation vessel Predicon, a BC type Euromastyx class battlecruiser, saw service in the late 23rd century, and was commissioned circa 2288.[1]
Euromastyx class vessels
SFC Timeline
G.C.S. Beasticon • G.C.S. Centrosaurus • G.C.S. Chamelicon • G.C.S. Chimericon • G.C.S. Chromaticon • G.C.S. Chromaticon Rex • G.C.S. Cloudfire • G.C.S. Death's Eye • G.C.S. Death's Hand • G.C.S. Death's Head • G.C.S. Death's Heart • G.C.S. Dragonbane • G.C.S. Dragonfire • G.C.S. Draconicon • G.C.S. Dragonicon • G.C.S. Dragonicon Rex • G.C.S. Drakeicon • G.C.S. Drakorra • G.C.S. Emperor of the Sky • G.C.S. Enemy Crusher • G.C.S. First Strike • G.C.S. Fleshharrower • G.C.S. Galnitak • G.C.S. Gdhar • G.C.S. Gojira • G.C.S. Groundfire • G.C.S. Homeland Vindicator • G.C.S. Hunter Two Legs • G.C.S. Imperial Defender • G.C.S. Imperial Protector • G.C.S. Lizardicon • G.C.S. Lizardicon Rex • G.C.S. Lord of Lightning • G.C.S. Lord of the Sky • G.C.S. Predatoricon • G.C.S. Predicon • G.C.S. Reptilicon • G.C.S. Rex • G.C.S. Rexicon • G.C.S. Roaricon • G.C.S. S'sscullars • G.C.S. S'ssnossis • G.C.S. Sauricon • G.C.S. Serpenticon • G.C.S. Shima • G.C.S. Skyfire • G.C.S. Slithicon • G.C.S. Spiller of Warm Blood • G.C.S. Tannin • G.C.S. Thunderchild • G.C.S. Torch of Conquest • G.C.S. Tricericon • G.C.S. Tyranicon • G.C.S. Tyranicon Rex • G.C.S. Vipericon • G.C.S. Vipericon Rex • G.C.S. Wyrmicon • G.C.S. Wyvericon
Notes and References
- ↑ Bethke, Erik (Producer). Starfleet Command. Lead Designer: Erik Bethke. Senior Designer: Chris Taylor. Mission Scripting by Lance Watanabe. Campaign Mission Design by Scott Bennie. Game Design by Marc Hertogh and Tom Hughes. SFB Consultant: Tom Hughes. Interplay Inc.. 15 September 1999.