Difference between revisions of "E-6 class (SFC)"

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In an effort to get further use out of the remaining [[E-4 class (SFC)|E-4 class]] escorts, the [[Klingon Empire (SFC)|Klingon Empire]] modified several of the last remaining E-4 hulls into a heavier design, the E-6 class battle escort, in [[2291 (SFC)|2291]]. The increased power made the ship capable of stronger attacks at better speeds, but the small size of the spaceframe made the ships unable to survive in heavy fleet combat actions. The ships were generally assigned to patrol duties, where they were more likely to encounter and survive single-ship duels.<ref name="SFCGame"/>
 
In an effort to get further use out of the remaining [[E-4 class (SFC)|E-4 class]] escorts, the [[Klingon Empire (SFC)|Klingon Empire]] modified several of the last remaining E-4 hulls into a heavier design, the E-6 class battle escort, in [[2291 (SFC)|2291]]. The increased power made the ship capable of stronger attacks at better speeds, but the small size of the spaceframe made the ships unable to survive in heavy fleet combat actions. The ships were generally assigned to patrol duties, where they were more likely to encounter and survive single-ship duels.<ref name="SFCGame"/>
 
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Revision as of 04:03, 29 September 2021

E-6 class
E-6 class (SFCGame)

E-6 class (SFCGame)
Commissioned 2291
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In an effort to get further use out of the remaining E-4 class escorts, the Klingon Empire modified several of the last remaining E-4 hulls into a heavier design, the E-6 class battle escort, in 2291. The increased power made the ship capable of stronger attacks at better speeds, but the small size of the spaceframe made the ships unable to survive in heavy fleet combat actions. The ships were generally assigned to patrol duties, where they were more likely to encounter and survive single-ship duels.[1]

E-6 class vessels

SFC Timeline

I.K.V. Attack  • I.K.V. Battle  • I.K.V. Conflict  • I.K.V. Furious Fighter  • I.K.V. War


Notes and References

  1. Bethke, Erik (Producer). Starfleet Command. Lead Designer: Erik Bethke. Senior Designer: Chris Taylor. Mission Scripting by Lance Watanabe. Campaign Mission Design by Scott Bennie. Game Design by Marc Hertogh and Tom Hughes. SFB Consultant: Tom Hughes. Interplay Inc.. 15 September 1999.