Difference between revisions of "I.K.V. Anarchy (SFC)"
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{{DISPLAYTITLE:I.K.V. ''Anarchy'' (SFC)}} | {{DISPLAYTITLE:I.K.V. ''Anarchy'' (SFC)}} | ||
− | {{ImageInfoBox2|name=I.K.V. ''Anarchy''|file=d7_class-sfcgame.jpg|caption=D-5 class ([[Starfleet Command (Game)|SFCGame])}} | + | {{ImageInfoBox2|name=I.K.V. ''Anarchy''|file=d7_class-sfcgame.jpg|caption=D-5 class ([[Starfleet Command (Game)|SFCGame]])}} |
{{TableRow|title=Class|data=[[D-6 class (SFC)|D-6]]}} | {{TableRow|title=Class|data=[[D-6 class (SFC)|D-6]]}} | ||
{{TableRow|title=Commissioned|data=[[2250 (SFC)|2250]]}} | {{TableRow|title=Commissioned|data=[[2250 (SFC)|2250]]}} |
Revision as of 10:55, 30 September 2021
The Imperial Klingon Vessel Anarchy was an D-6K class battlecruiser, commissioned circa 2250 as a D-6 class battlecruiser. The ship was refit to D-6B specifications circa 2270, then to D-6K specifications circa 2285.[1]
D-6 class vessels
SFC Timeline
I.K.V. Abomination • I.K.V. Anarchy • R.I.S. Annihilation • I.K.V. Atropos • I.K.V. Barbarous • I.K.V. Bloodsheder • I.K.V. Brutality • I.K.V. Carnage • I.K.V. Cataclysm • I.K.V. Cloudburst • I.K.V. Conquest • I.K.V. Desecration • I.K.V. Desolation • I.K.V. Despicable • I.K.V. Destruction • I.K.V. Devastation • I.K.V. Furious • I.K.V. Gnasher • I.K.V. Hailstone • I.K.V. Havoc • R.I.S. Hawk • R.I.S. Kestrel • I.K.V. Krueger • I.K.V. Lawmaker • I.K.V. Lightning • I.K.V. Malicious • I.K.V. Massacre • I.K.V. Murderous • I.K.V. Obliterator • R.I.S. Patrician • I.K.V. Pillage • I.K.V. Plague • I.K.V. Plunder • R.I.S. Praetorian • R.I.S. Proconsul • R.I.S. Retaliation • R.I.S. Retribution • I.K.V. Revenge • I.K.V. Savagery • R.I.S. Senatarian • R.I.S. Shrike • I.K.V. Sorrowmaker • I.K.V. Stormcloud • I.K.V. Thunderbolt • I.K.V. Thundermaker • I.K.V. Troublemaker • I.K.V. Turbulent • I.K.V. Virulent • I.K.V. Widowmaker
Notes and References
- ↑ Bethke, Erik (Producer). Starfleet Command. Lead Designer: Erik Bethke. Senior Designer: Chris Taylor. Mission Scripting by Lance Watanabe. Campaign Mission Design by Scott Bennie. Game Design by Marc Hertogh and Tom Hughes. SFB Consultant: Tom Hughes. Interplay Inc.. 15 September 1999.