Difference between revisions of "Captain's Log Issue 2 (Magazine)"

From Trekipedia
Jump to: navigation, search
Line 359: Line 359:
  
 
==SL46.0 An Eventful Return==
 
==SL46.0 An Eventful Return==
 +
by [[Todd Abronowitz]]
 +
 +
After a long patrol on the border, perhaps to intercept an unknown ship or strike at an enemy convoy, a flotilla of fast patrol ships returns to its base. The tired crews and spent ships look forward to rest and overhaul. This time, however, they discover that before they can rest they must fight again. An enemy force is attacking their base!
  
 
{{RelatedData
 
{{RelatedData
 
|header= ===
 
|header= ===
|astro=
 
 
|chrono=[[SFU Timeline]]
 
|chrono=[[SFU Timeline]]
|culture=  
+
|scitech=[[disruptors (SFU)|disruptors]]; [[drones (SFU)|drones]]; [[impulse drive (SFU)|impulse drive]]; [[phasers (SFU)|phasers]]; [[photon torpedo (SFU)|photon torpedo]]; [[shields (SFU)|shields]]; [[warp drive (SFU)|warp drive]]
|edu=
+
}}
|food=
 
|people=
 
|politics=
 
|scitech=
 
|ships=
 
|xeno=
 
|misc=
 
}}  
 
  
 
==SL47.0 Yank's Hole==
 
==SL47.0 Yank's Hole==

Revision as of 19:36, 14 March 2023

Captain's Log #2
Cover

Cover
Published by Task Force Games
Released 1983
Advertising
SFU Timeline
(Star Fleet Universe Games)


Refiner's Fire

by James Ashauer

SL25.0 Refiner's Fire

This scenario recreates the final action of the story presented in this issue.

Related Data


SL26.0 Mutiny on the Demonslayer

by Douglas Jew

In Y175, the Klingon D-7C command cruiser Demonslayer mutinied. This time, however, the mutineers were Klingons! Commodore Jark Valgan had attempted to gain his promotion to admiral, which he considered to be long overdue, by assassinating his commander. When the plot failed, Valgan fled for his life toward Kzinti space. His officers had been deeply involved in the plot, and most supported his decision to flee. The crew, who knew that whatever happened they were along for the ride, did not oppose Valgan's action at first, but later were incited to mutiny (ironically, a mutiny in support of the empire!) by loyal crewmen.

Demonslayer roared for the border, but found its way blocked by a squadron of frigates. Valgan had already contacted the Kzinti, who were sending their nearest ship to help.

Related Data


SL27.0 Merchant, Pirate, Soldier, Spy

by Stephen V. Cole

Wars tend to be confusing times, and not everything is as it seems. Take the case of a starship commander, patrolling a distant portion of the frontier, out of immediate contact with his superiors, who comes upon a pirate ship molesting a convoy. As he approaches, one freighter lashes out with sudden fury at the pirate. "Q-ship!" the commander gloats, "We've got the pirate now!" Before he can reach battle range, however, the sub-space communication system comes alive with claims and accusations.

"This is Fleet Captain Andros in the pirate vessel. We are not pirates but a naval unit on a secret naval mission. Security idenfication X3-54G. What appears to be one of our Q-ships is, in fact, a pirate marauder. We lured him here for a rendezvous. Please render assistance in capturing him."

"This is Captain Gran in the Q-ship. We are a naval unit on a secret mission. Security identification Y7-23T. The pirate ship is an enemy spy, not a pirate. Please render assistance in capturing him."

"Dammit, he's the spy, not me. Don't you remember me from the Academy? We used to go to the beer gardens together!"

"Don't fall for that! He may have been a spy even then!"

"Convoy leader, can you confirm the identity of the Q-ship?"

"Negative. He joined us after we cleared port. None of us have been on board his ship."

"This is the Q-ship. What would you expect from a secret naval mission?"

"Or from a pirate!"

The commander was perplexed, to say the least. Both identification codes were valid; both ships claimed to be clandestine units of his own navy. Either might be a pirate, spy, or friend. Worse, they might both be enemies, or they might both be friends!

Related Data


SL28.0 Landing Party

by Graeme Cree

In Y155, as tensions grew between the Federation and the Klingon Empire, the Federation accelerated its efforts to survey planets in the neutral zone. The Klingons considered these surveys to be a "provocation," and used them to create incidents.

On one such mission, the light cruiser Texas, under Commander Nita Howell, was making a standard survey of Vanecek VI when cosmic radiation from a solar flare forced the Texas to withdraw for 31.8 hours. A landing party had been previously transported to the surface, and remained behind (protected by the atmosphere) to complete the survey. When the Texas returned to the system, however, it found that a Klingon battlecruiser had entered the system and was blocking the way.

Related Data


SL29.0 A Question of Franchise

by Stephen G. Wilcox

The Orion pirates operated on two levels. Clan overlords "controlled" all pirate activity in huge territories. Ships, some of which were "owned" by the clans and some of which were "independent" of all clans, were assigned areas (known as "franchises") in which they could operate. Most of the larger groups of pirate ships were operated by these clans, and these claimed the more lucrative franchises. In theory, no two pirates were assigned the same area.

This was not always the case, however. Sometimes, two clan overlords both claimed the right to lease a certain area. Sometimes the pirate assigned a given franchise would fall behind in his lease payments, or otherwise disappoint the overlord, and his area would be assigned to another ship. Sometimes a pirate in pursuit of quarry would follow it into another franchise territory. All of these circumstances were likely to create trouble, and a question of franchise.

Related Data


SL30.0 Practice, Practice, and Then What?

by Frank Crull

In Y171, the Federation and the Gorn were conducting a series of wargames in a special training zone. The exercises were necessary to give Federation captains experience in dealing with the Romulan Sparrowhawk and its three plasma torpedo launchers. These games used computer-generated battle damage simulations. As each ship scored "damage" (using weapons set on 1/1000th power) on the other, the computer analyzed the attack and "turned off" certain systems to simulate the damage.

The system worked well enough for training, but on one memorable occasion a Romulan Sparrowhawk arrived in the training area to find two "badly damaged" ships that were not expecting to conduct actual combat.

Related Data


SL31.0 The Federation Exchange

by Jeffrey L. Moore

Even during wartime, the Orions managed to maintain trade across the Federation-Klingon border. In one case, the Federation captured a freighter under Orion control and, after some fast plea-bargaining, obtained the coordinates for a planned rendezvous with the Klingons. The Federation was able to substitute a Q-ship for the captured freighter, giving the Klingons a considerable surprise.

Related Data


SL32.0 Negotiate!

by Ray D. Olesen

In Y165, the Tholians had begun deploying larger ship classes. In an effort to gain more information, several Federation scouts were assigned to patrol the border, scanning Tholian territory with long-range sensors.

The scout Bowie, in a carefully planned clandestine operation, actually penetrated Tholian territory. Due to a misjudgment of Tholian deployments, the Bowie was trapped. Federation officials immediately began negotiating with the Tholians, patiently explaining that it was a navigational error, not an intentional border violation. As part of the negotiations, Captain Phil Kosnett and his command cruiser Kongo were dispatched to the scene as a show of force. Kosnett was given authority to act on his own judgment, and did so.

Related Data


SL33.0 The Dilithium Crystal Asteroid

by (John Aitken

In a far corner of the galaxy, an asteroid is discovered that has thousands of dilithium crystals just waiting for someone to take them. Several races dispatch "research fleets" to the scene.

Related Data


SL34.0 Diplomatic Disaster

by Michael J. Jaski

In Y165, a group of Federation officials was on a tour of the frontier worlds near the Romulan border. The Romulans attempted to assassinate the diplomats by sending a force of ships into Federation space. A Romulan spy, disguised as a Federation officer, set off a bomb in the tug's left engine, disabling its warp drive.

Related Data


SL35.0 Ambush!

by C. H. Graeme Cree

Not all pirates were Klingon allies. In Y163, the Orion clan operating in Klingon territory planned to destroy the battlecruiser Conquest, which was patrolling a remote sector. With the Conquest gone, the Orions would have several weeks of free rein in the territory, allowing easier access to certain shipping routes. The usual phony distress call was sufficient to lure the Conquest into a "kill-zone" surrounded by captor mines.

Related Data


SL36.0 A Pirate's Surprise

by Ian Roy

In Y162, a critical Kzinti convoy of badly needed raw materials was attacked by pirates. The pirates were surprised to discover Q-ships in the heavily defended convoy, but had provided a surprise of their own.

Related Data


SL37.0 Frontier Patrol

by Michael Bennett

The border areas of major empires are always active, even more so in wartime. Standard procedure was to send fighters, and later fast patrol ships, to investigate any interesting ships moving on the other side of the border.

This incident, in Y180, was typical of the more interesting such interceptions.

Related Data


SL38.0 The Rain of Terror

by John Byrne

In Y116 the Kzinti Duke known to history as "the Usurper" was waging civil war against the Patriarch. (See scenarios SL11-SL14 in Captain's Log #1.) Part of this war involved punitive attacks on Barons who had remained loyal to the throne. During one such attack, the Patriarch had learned of the raid in time to send a few ships from his loyal Home Fleet to support the Baron.

Related Data


SL39.0 Mercy Mission

by Don Jacques

In Y164, the Federation tug al Rashid was routinely carrying personnel and cargo to a Federation base station near the point where the Federation bordered the Kzinti and Klingon Empires. Tragedy struck unexpectedly. The tug's APR leaked, spreading deadly fumes throughout the ship and the pods it was carrying. Many crewmembers became ill; some died. The ship's warp engine controls locked, sending the ship on an uncontrolled plunge into the neutral zone. Eventually, the controls were unlocked with explosive charges, stopping the ship, but leaving the left warp engine out of commission and the ship incapable of movement.

No Federation ships were nearby, but two Kzinti ships arrived and offered to tow the al Rashid toward the Federation border, expecting to rendezvous with a Federation squadron dispatched to the rescue. Before the ships could proceed, however, two Klingon ships arrived. The Klingon commander offered to "rescue" the tug from the "Kzinti pirates" and tow it to a convenient Klingon base, and he wouldn't take "no" for an answer.

Related Data


SL40.0 Operation Cutthroat

by Jeffrey L. Moore

A revolt in a prison colony results in a number of criminals escaping to join the local Orion pirate clan. The pirates now have everything they need for their long-planned "Operation Cutthroat:" a Q-ship and a Human crew to run it . The Q-ship is slipped into a convoy, where it remains undetected because routine contact with other ships is conducted by the Human "front men" while the Orions remain hidden.

Related Data


SL41.0 Rescue

by Rob Milcik

A lone Federation freighter, operating in the neutral zone, wanders into a minefield and is badly damaged. Crippled, it drifts into Klingon territory. The Klingons, who carefully monitor the freighter to make sure the crew is safe, set a trap for the inevitable rescue ship.

Related Data


SL42.0 Strike at Rigel IV

by Duff Johnson

In Y177, the Romulans mounted a particularly disruptive raid deep into Federation territory. Under cover of their cloaking devices, a powerful Romulan task force made its way to Rigel IV, the home planet of the Rigelians. Since the Rigelians were one of the primary races of the Federation, destroying their home planet would have a profound effect on Federation morale and industry. The miniscule Federation peace-at-all-costs/pacifist movement would swell as genuinely terrified people suddenly started asking embarrassing questions about how the war started and what the Federation goals really were.

The Romulans knew that a successful attack on Rigel IV would have other effects. The civilian politicians on other Federation home worlds would demand that battle squadrons be permanently garrisoned in their systems; this would tie down the Star Fleet and reduce pressure on the border. Worlds on the periphery of the Federation would also receive a clear message: If the Federation cannot protect its home worlds from the Romulans, how can you expect them to protect you? Why continue paying taxes to them? Join the Romulan Star Empire, the most powerful in the galaxy!

The Romulan plan failed on one point: the one-in-a-thousand chance that a Federation battle squadron would arrive at Rigel lV for reasons unconnected with their raid.

Related Data


SL43.0 Supply Fleet

by Greggory D. Wieland

Intelligence reports that enemy forces are massing on their border. This may be a show of force, preparations for a short incident, or the opening stages of a major war. As part of your fleet's preparations for whatever is to come, important supplies (including fuel, provisions, spare parts, and crated fighters) must reach one of your border outposts before hostilities begin. An enemy raiding force attacks the convoy, attempting to destroy it.

Related Data


SL44.0 The Derelict

by C. H. Graeme Cree

In Y163, Star Fleet Command received a distress call from the U.S.S. Marco Polo, a Galactic Survey Cruiser conducting a survey near the Romulan border. The ship was under attack by an unknown entity.

The heavy cruiser Hood, under command of Captain Hue T'Lara, was dispatched to the scene. On arrival, the Marco Polo was found floating as a derelict, her entire crew killed by an unknown virus. A small team was placed aboard, which quickly identified the virus, sterilized the ship, and immunized the crew of the Hood. Since analysis showed that Romulans were immune, T'Lara suspected, but could not prove, that the Romulans had caused the infection.

Unexpectedly, Romulan forces arrived on the scene. T'Lara found the situation desperate, since the small team she had sent could not control the Marco Polo.

Related Data


SL45.0 Flank Attack

by Stewart W. Frazier

During the opening stages of the campaign that led to Operation Remus, a small Romulan squad struck at the flank of the main Gorn fleet. Driving into the rear areas, the squad was hunted down by the support group of the Gorn fleet.

Related Data


SL46.0 An Eventful Return

by Todd Abronowitz

After a long patrol on the border, perhaps to intercept an unknown ship or strike at an enemy convoy, a flotilla of fast patrol ships returns to its base. The tired crews and spent ships look forward to rest and overhaul. This time, however, they discover that before they can rest they must fight again. An enemy force is attacking their base!

Related Data


SL47.0 Yank's Hole

Related Data


SL48.0 Yank's Hole II

Related Data


SL49.0 The Combining of Arastoz

Related Data