E-6 class (SFC)

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E-6 class
E-6 class (SFCGame)

E-6 class (SFCGame)
Commissioned 2291
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In an effort to get further use out of the remaining E-4 class escorts, the Klingon Empire modified several of the last remaining E-4 hulls into a heavier design, the E-6 class battle escort, in 2291. The increased power made the ship capable of stronger attacks at better speeds, but the small size of the spaceframe made the ships unable to survive in heavy fleet combat actions. The ships were generally assigned to patrol duties, where they were more likely to encounter and survive single-ship duels. The E-6 class featured significantly improved shielding over the E-4, a capacity of five shuttlecraft, no science lab facilities, two transporters, a single tractor beam emitter, and was armed with two Type-B missile launchers, three banks of Type-2 disruptors, two banks of Type-1 phasers, two banks of Type-2 phasers, and one bank of Type-3 phasers.[1]

E-6 class vessels

SFC Timeline

I.K.V. Attack  • I.K.V. Battle  • I.K.V. Conflict  • I.K.V. Furious Fighter  • I.K.V. War


Notes and References

  1. Bethke, Erik (Producer). Starfleet Command. Lead Designer: Erik Bethke. Senior Designer: Chris Taylor. Mission Scripting by Lance Watanabe. Campaign Mission Design by Scott Bennie. Game Design by Marc Hertogh and Tom Hughes. SFB Consultant: Tom Hughes. Interplay Inc.. 15 September 1999.