C-10 class (SFC)

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C-10 class
C-10 class (SFCGame)

C-10 class (SFCGame)
Commissioned 2300
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The heavy toll on Klingon dreadnoughts during the General War caused the Klingon Deep Space Fleet to desgin and build an upgraded version of the C-8 class. The additional cost of construction was throught to be balanced by the planned increased survival rate of the class. The C-10K class dreadnought had a crew of 600, a capacity of seventeen shuttlecraft, six science labs, eight transporters, and three tractor beam emitters; it was armed with 8 Type-B missile launchers, six banks of Type-4 disruptors, twelve banks of Type-1 phasers, two banks of Type-2 phasers, and five banks of Type-3 phasers.[1]

C-10 class vessels

SFC Timeline

I.K.V. Dreadness  • I.K.V. Horror  • I.K.V. Ketrick

Notes and References

  1. Bethke, Erik (Producer). Starfleet Command. Lead Designer: Erik Bethke. Senior Designer: Chris Taylor. Mission Scripting by Lance Watanabe. Campaign Mission Design by Scott Bennie. Game Design by Marc Hertogh and Tom Hughes. SFB Consultant: Tom Hughes. Interplay Inc.. 15 September 1999.