Difference between revisions of "I.K.V. Stalker (G-2) (SFC)"

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{{DISPLAYTITLE:I.K.V. ''Stalker'' (SFC)}}
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{{DISPLAYTITLE:I.K.V. ''Stalker'' (G-2) (SFC)}}
 
{{ImageInfoBox2|name=I.K.V. ''Stalker''|file=klingon_bop-sfcgame.jpg|caption=E-4 class ([[Starfleet Command (Game)|SFCGame]])}}
 
{{ImageInfoBox2|name=I.K.V. ''Stalker''|file=klingon_bop-sfcgame.jpg|caption=E-4 class ([[Starfleet Command (Game)|SFCGame]])}}
 
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The [[Klingon Empire (SFC)|Imperial Klingon Vessel]] ''Stalker'' was a [[G-2 class (SFC)|G-2C class]] police gunboat leader, commissioned circa [[2250 (SFC)|2250]].<ref name="SFCGame"/>
 
The [[Klingon Empire (SFC)|Imperial Klingon Vessel]] ''Stalker'' was a [[G-2 class (SFC)|G-2C class]] police gunboat leader, commissioned circa [[2250 (SFC)|2250]].<ref name="SFCGame"/>
 
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[[Category:Library|Stalker, I.K.V. (SFC)]]
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{{DEFAULTSORT|Stalker, I.K.V. (G-2) (SFC)}}
[[Category:Ships & Vehicles|Stalker, I.K.V. (SFC)]]
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[[Category:Library]]
[[Category:Starfleet Vessels|Stalker, I.K.V. (SFC)]]
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[[Category:Ships & Vehicles]]
[[Category:Games|Stalker, I.K.V. (SFC)]]
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[[Category:Klingon Vessels]]
[[Category:Video Games|Stalker, I.K.V. (SFC)]]
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[[Category:Games]]
[[Category:SFC Timeline|Stalker, I.K.V. (SFC)]]
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[[Category:Video Games]]
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[[Category:SFC Timeline]]

Latest revision as of 18:47, 22 September 2023

I.K.V. Stalker
E-4 class (SFCGame)

E-4 class (SFCGame)
Class G-2
Commissioned 2250
Advertising

The Imperial Klingon Vessel Stalker was a G-2C class police gunboat leader, commissioned circa 2250.[1]

Ships Named Stalker

SFC Timeline

Stalker (Leopard class)  • I.K.V. Stalker (F-5 class)  • I.K.V. Stalker (G-2 class)

G-2 class vessels

SFC Timeline

I.K.V. Catcher  • I.K.V. Fencer  • I.K.V. Fetcher  • I.K.V. Fighter  • I.K.V. Hunter  • I.K.V. Stalker  • I.K.V. Watcher  • G2-2983  • G2-3481  • G2-5213  • G2-9178  • G2C-295  • G2C-871  • G2C-913

Notes and References

  1. Bethke, Erik (Producer). Starfleet Command. Lead Designer: Erik Bethke. Senior Designer: Chris Taylor. Mission Scripting by Lance Watanabe. Campaign Mission Design by Scott Bennie. Game Design by Marc Hertogh and Tom Hughes. SFB Consultant: Tom Hughes. Interplay Inc.. 15 September 1999.