D-7 class (SFC)
The D-7 class battlecruiser was the standard cruiser of the Klingon Deep Space Fleet, and was based on the same basic spaceframe as the D-6 class. Less expensive than most other heavy cruisers, it lacked the full range of scientific capabilities and crew living conditions were spartan. In combat, the D-7 was noted for its superior turn radius and for its many transporters, which made for effective hit and run raids, and for boarding party actions. Introduced in 2250, the D-7 had a crew complement of 440, featured a capacity of eight shuttlecraft, four science labs, five transporters, and three tractor beam emitters; it was armed with two Type-F missile launchers, four banks of Type-3 disruptors, and nine banks of Type-2 phasers. The D-7 remained in service until 2282, when it was succeeded by the D-7B refit, introduced in 2270. The D-7B featured stronger shields; it replaced its Type-F missiles with Type-As, and added a bank of Type-3 phasers. The D-7B remained in service until 2297, when it was succeeded by the D-7K refit, introduced in 2285. The D-7K replaced its Type-A missiles with Type-B, and remained in service until 2301.
Also introduced in 2250, the D-7C command battlecruiser was a command version of the basic D-7 design, with improved shields and weapons, and an increased crew capacity of 470. The D-7C also featured seven transporters and five tractor beam emitters, and mounted two Type-B missile launchers, four banks of Type-3 disruptors, three banks of Type-1 phasers, six banks of Type-2 phasers, and two banks of Type-3 phasers. The D-7C remained in service until 2291, when it was replaced by the D-7L refit, introduced in 2279, which replaced two banks of Type-2 phasers with Type-1s. The D-7L remained in service until 2301.
The D-7D drone battlecruiser, introduced in 2287, was not intended as a long-range bombardment platform like the D-6D, but was an experiment to produce a more effective cruiser for general combat purposes. Had the class been considered a success, many or most of the existing D-7s would have been converted to the D-7D specifications. The D-7D's lack of rear-arc defenses was accepted by the captains, but rejected by the admiralty. The D-7D featured a capacity of eleven shuttles, and was armed with four Type-B missile launchers, four Type-3 disruptor banks, three banks of Type-1 phasers, and two banks of Type-2 phasers.
The Kareli Design Bureau, exploring further enhancements to the venerable D-7 spaceframe, incorporated several innovative design features into the D-7W heavy command cruiser, which was introduced in 2289. The most powerful D-7 variant ever produced, it had a crew complement of 500, featured even stronger shields, a capacity of ten shuttles, four science labs, five transporters, four tractor beam emiters, and was armed with two Type-B missile launchers, four banks of Type-3 disruptors, seven banks of Type-1 phasers, four banks of Type-2 phasers, and two banks of Type-3 phasers.
The D-7CT tactical command cruiser variant featured a capacity of five shuttlecraft, four science labs, seven transporters, two tractor beam emitters, and was armed with two Type-A missile launchers, four Type-3 disruptor banks, five Type-1 phaser banks, four Type-2 phaser banks, and two Type-3 phaser banks.
A final variant, the C-7 class heavy battlecruiser, was introduced in 2297.[1]
Romulan
Among the ships transferred by the Klingon Empire to the Romulan Star Empire were three D-7 class battlecruisers in 2266. These were converted to Romulan technology and deployed as a single squadron on the Federation border. Although the spaceframes were very similar, D-6 class battlecruisers could not be converted to D-7Rs. The D-7Rs featured a crew complement of 440, and a capacity of ten shuttlecraft; they were equipped with four science labs, five transporters, and three tractor beam emitters]]. The D-7R was armed with four torpedo tubes — with two dedicated to Type-G plasma torpedoes and two dedicated to Type-F plasma torpedoes — as well as five banks of Type-1 phasers and four banks of Type-2 phasers. The D-7R remained in service until 2288, when it was superseded by the D-7RB refit, which was introduced in 2274. The D-7RB was very similar to the D-7R, but had stronger shields and replaced the Type-G plasma torpedoes with Type-S plasma torpedoes.
The D-7RC (KRC) command battlecruiser variant was introduced in 2268, and was a conversion of the D-7C command cruiser, three of which were purchased by the Romulan Empire and armed with Type-G plasma torpedoes. The D-7RC featured a crew complement of 480, a capacity of ten shuttles, and was equipped with four science labs, seven transporters, and three tractor beam emitters. It was armed with two Type-G plasma torpedo tubes, two Type-F plasma torpedo tubes, two Type-B missile launchers, seven banks of Type-1 phasers, and six banks of Type-2 phasers. The D-7RC remained in service until 2286, when it was superseded by the D-7RCS (KRCS) refit, which was introduced in 2274. The D-7RCS was largely similar to the D-7RC, but replaced the Type-G torpedoes with Type-S, and added two more tractor beam emitters for a total of five, as well as two mech tractors.[1]
D-7 class vessels
SFC Timeline
I.K.V. Anarchist • I.K.V. Annihilation • I.K.V. Antagonist • I.K.V. Attacker • I.K.V. Avenger • I.K.V. Battlestalker • I.K.V. Challenger • I.K.V. Chieftain • I.K.V. Conqueror • R.I.S. Conqueror • I.K.V. Courageous • I.K.V. Crusher • I.K.V. Dareslayer • I.K.V. Darkslayer • I.K.V. Dawnslayer • I.K.V. Deathslayer • I.K.V. Deathstalker • I.K.V. Decimator • I.K.V. Deedslayer • I.K.V. Deepslayer • I.K.V. Defiler • I.K.V. Deftslayer • I.K.V. Demolisher • I.K.V. Demonslayer • I.K.V. Devastator • I.K.V. Devilslayer • I.K.V. Devisor • I.K.V. Dimslayer • I.K.V. Direslayer • I.K.V. Dirkslayer • I.K.V. Divineslayer • I.K.V. Doomslayer • I.K.V. Doubtslayer • I.K.V. Dourslayer • I.K.V. Dragonslayer • I.K.V. Dreadslayer • I.K.V. Dreamslayer • I.K.V. Dreamstalker • I.K.V. Droitslayer • I.K.V. Duelslayer • R.I.S. Ficuda • R.I.S. Finality • I.K.V. Firestalker • R.I.S. Fortis • I.K.V. Hailstorm • I.K.V. Hellstalker • I.K.V. Killer • I.K.V. Klolode • I.K.V. Klothos • I.K.V. Merciless • R.I.S. Morte • R.I.S. Mortis • I.K.V. Nemesis • I.K.V. Pandemonium • I.K.V. Pitiless • I.K.V. Relentless • I.K.V. Ruthless • I.K.V. Sangfroid • I.K.V. Savage • R.I.S. Siege • I.K.V. Soul of Vengeance • I.K.V. Strangler • R.I.S. Subjugator • I.K.V. Thunderchild • I.K.V. Thunderer • I.K.V. Thunderstorm • R.I.S. Tormentor • I.K.V. Vengeance • R.I.S. Victor • I.K.V. Warhammer • I.K.V. Warstalker
Notes and References
- ↑ 1.0 1.1 Bethke, Erik (Producer). Starfleet Command. Lead Designer: Erik Bethke. Senior Designer: Chris Taylor. Mission Scripting by Lance Watanabe. Campaign Mission Design by Scott Bennie. Game Design by Marc Hertogh and Tom Hughes. SFB Consultant: Tom Hughes. Interplay Inc.. 15 September 1999.