I.K.V. Klolode (SFC)

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I.K.V. Klolode
D-7 class (SFCGame)

D-7 class (SFCGame)
Class D-7
Commissioned 2250
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The Imperial Klingon Vessel Klolode[1] was a D-7K class battlecruiser, commissioned circa 2250 as a D-7 class battlecruiser. The ship was refit to D-7B specifications circa 2270, then to D-7K specifications circa 2285.[2]

D-7 class vessels

SFC Timeline

I.K.V. Anarchist  • I.K.V. Annihilation  • I.K.V. Antagonist  • I.K.V. Attacker  • I.K.V. Avenger  • I.K.V. Battlestalker  • I.K.V. Challenger  • I.K.V. Chieftain  • I.K.V. Conqueror  • R.I.S. Conqueror  • I.K.V. Courageous  • I.K.V. Crusher  • I.K.V. Dareslayer  • I.K.V. Darkslayer  • I.K.V. Dawnslayer  • I.K.V. Deathslayer  • I.K.V. Deathstalker  • I.K.V. Decimator  • I.K.V. Deedslayer  • I.K.V. Deepslayer  • I.K.V. Defiler  • I.K.V. Deftslayer  • I.K.V. Demolisher  • I.K.V. Demonslayer  • I.K.V. Devastator  • I.K.V. Devilslayer  • I.K.V. Devisor  • I.K.V. Dimslayer  • I.K.V. Direslayer  • I.K.V. Dirkslayer  • I.K.V. Divineslayer  • I.K.V. Doomslayer  • I.K.V. Doubtslayer  • I.K.V. Dourslayer  • I.K.V. Dragonslayer  • I.K.V. Dreadslayer  • I.K.V. Dreamslayer  • I.K.V. Dreamstalker  • I.K.V. Droitslayer  • I.K.V. Duelslayer  • R.I.S. Ficuda  • R.I.S. Finality  • I.K.V. Firestalker  • R.I.S. Fortis  • I.K.V. Hailstorm  • I.K.V. Hellstalker  • I.K.V. Killer  • I.K.V. Klolode  • I.K.V. Klothos  • I.K.V. Merciless  • R.I.S. Morte  • R.I.S. Mortis  • I.K.V. Nemesis  • I.K.V. Pandemonium  • I.K.V. Pitiless  • I.K.V. Relentless  • I.K.V. Ruthless  • I.K.V. Sangfroid  • I.K.V. Savage  • R.I.S. Siege  • I.K.V. Soul of Vengeance  • I.K.V. Strangler  • R.I.S. Subjugator  • I.K.V. Thunderchild  • I.K.V. Thunderer  • I.K.V. Thunderstorm  • R.I.S. Tormentor  • I.K.V. Vengeance  • R.I.S. Victor  • I.K.V. Warhammer  • I.K.V. Warstalker

Notes and References

  1. The ship's name was misspelled in the Starfleet Command game files. It has been corrected for this entry.
  2. Bethke, Erik (Producer). Starfleet Command. Lead Designer: Erik Bethke. Senior Designer: Chris Taylor. Mission Scripting by Lance Watanabe. Campaign Mission Design by Scott Bennie. Game Design by Marc Hertogh and Tom Hughes. SFB Consultant: Tom Hughes. Interplay Inc.. 15 September 1999.