Difference between revisions of "I.K.V. Devilslayer (SFC)"

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Latest revision as of 17:17, 22 September 2023

I.K.V. Devilslayer
D-7 class (SFCGame)

D-7 class (SFCGame)
Class D-7
Commissioned 2250
Advertising
SFC Timeline
(Starfleet Command Games)


The Imperial Klingon Vessel Devilslayer was a D-7W class heavy command cruiser, commissioned circa 2250 as a D-7C class command battlecruiser. The ship was refit to D-7L specifications circa 2279, then to D-7W heavy command cruiser specifications circa 2289.[1]

D-7 class vessels

SFC Timeline

I.K.V. Anarchist  • I.K.V. Annihilation  • I.K.V. Antagonist  • I.K.V. Attacker  • I.K.V. Avenger  • I.K.V. Battlestalker  • I.K.V. Challenger  • I.K.V. Chieftain  • I.K.V. Conqueror  • R.I.S. Conqueror  • I.K.V. Courageous  • I.K.V. Crusher  • I.K.V. Dareslayer  • I.K.V. Darkslayer  • I.K.V. Dawnslayer  • I.K.V. Deathslayer  • I.K.V. Deathstalker  • I.K.V. Decimator  • I.K.V. Deedslayer  • I.K.V. Deepslayer  • I.K.V. Defiler  • I.K.V. Deftslayer  • I.K.V. Demolisher  • I.K.V. Demonslayer  • I.K.V. Devastator  • I.K.V. Devilslayer  • I.K.V. Devisor  • I.K.V. Dimslayer  • I.K.V. Direslayer  • I.K.V. Dirkslayer  • I.K.V. Divineslayer  • I.K.V. Doomslayer  • I.K.V. Doubtslayer  • I.K.V. Dourslayer  • I.K.V. Dragonslayer  • I.K.V. Dreadslayer  • I.K.V. Dreamslayer  • I.K.V. Dreamstalker  • I.K.V. Droitslayer  • I.K.V. Duelslayer  • R.I.S. Ficuda  • R.I.S. Finality  • I.K.V. Firestalker  • R.I.S. Fortis  • I.K.V. Hailstorm  • I.K.V. Hellstalker  • I.K.V. Killer  • I.K.V. Klolode  • I.K.V. Klothos  • I.K.V. Merciless  • R.I.S. Morte  • R.I.S. Mortis  • I.K.V. Nemesis  • I.K.V. Pandemonium  • I.K.V. Pitiless  • I.K.V. Relentless  • I.K.V. Ruthless  • I.K.V. Sangfroid  • I.K.V. Savage  • R.I.S. Siege  • I.K.V. Soul of Vengeance  • I.K.V. Strangler  • R.I.S. Subjugator  • I.K.V. Thunderchild  • I.K.V. Thunderer  • I.K.V. Thunderstorm  • R.I.S. Tormentor  • I.K.V. Vengeance  • R.I.S. Victor  • I.K.V. Warhammer  • I.K.V. Warstalker

Notes and References

  1. Bethke, Erik (Producer). Starfleet Command. Lead Designer: Erik Bethke. Senior Designer: Chris Taylor. Mission Scripting by Lance Watanabe. Campaign Mission Design by Scott Bennie. Game Design by Marc Hertogh and Tom Hughes. SFB Consultant: Tom Hughes. Interplay Inc.. 15 September 1999.