Difference between revisions of "United Federation of Planets (FASA)"
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===Quadrant II=== | ===Quadrant II=== | ||
− | {{ImageBox2|boxwidth=60%|file=ufp_map_quadrant-2-fasa2011.jpg|caption=Quadrant II ([[Star Trek: The Role Playing Game (FASA)|FASA]] [[The Federation (FASA-2011)|2011]])}} | + | {{ImageBox2|boxwidth=60%|file=ufp_map_quadrant-2-fasa2011.jpg|caption=Quadrant II ([[Star Trek: The Role Playing Game (FASA)|FASA]] [[The Federation (FASA-2011)|2011]])<br/> |
+ | <div style="text-align:center;">'''Points of Interest'''<br/> | ||
+ | [[Altair (FASA)|Altair]]{{bullet}} [[Amerind (FASA)|Amerind]]{{bullet}} [[Antares (FASA)|Antares]]{{bullet}} [[Ardana (FASA)|Ardana]]{{bullet}} [[Cait (FASA)|Cait]]{{bullet}} [[Cheron (FASA)|Cheron]]{{bullet}} [[Cygnet XIV (FASA)|Cygnet XIV]]{{bullet}} [[Deneb (FASA)|Deneb]]{{bullet}} [[Morena (FASA)|Morena]]<br/> | ||
+ | '''Starbases:''' [[Starbase 3 (FASA)|3]]{{bullet}} [[Starbase 19 (FASA)|19]]</div>}} | ||
+ | |||
+ | Though not as populated as its neighbors, this particular Federation quadrant had much to offer the dedicated sightseer. For instance, [[Altair (FASA)|Altair]] was famous for the medicinal properties of its native waters. Millions flocked to this warm and sunny planet each year to 'take the cure' for whatever ailed them. For the bargain hunter, the planet Anchor offered the finest in local pottery and glassware, while [[Antares (FASA)|Antares]] was a trader's delight. With no port-of-call restrictions, literally anything could be found in the thousands of bazaars making up Antarian society. For those interested in the finer things, [[Ardana (FASA)|Ardana]]'s capital city in the clouds possessed some of the finest art and literature found anywhere in the Federation. Those interested in science marveled at the cybernetic and computer-oriented technologies displayed on [[Cygnet XIV (FASA)|Cygnet XIV]]. Gamblers enjoyed pausing in Castor Fields to play the planet's magnificent horse races, which were conducted with due pomp and ceremony. Investors paused on Demoiselle II, whose craftswomen were renowned for their excellent gems and precious stones. Eternity was the poignant and beautiful resting place of those who died in defense of the Federation. The wide, sandy beaches on tropical [[Cait (FASA)|Cait]], home of the Federation's only intelligent feline race, were also a popular destination.<ref name="FASA2011"/> | ||
{{Clear}} | {{Clear}} | ||
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===Quadrant III=== | ===Quadrant III=== | ||
{{ImageBox2|boxwidth=60%|file=ufp_map_quadrant-3-fasa2011.jpg|caption=Quadrant III ([[Star Trek: The Role Playing Game (FASA)|FASA]] [[The Federation (FASA-2011)|2011]])}} | {{ImageBox2|boxwidth=60%|file=ufp_map_quadrant-3-fasa2011.jpg|caption=Quadrant III ([[Star Trek: The Role Playing Game (FASA)|FASA]] [[The Federation (FASA-2011)|2011]])}} |
Revision as of 09:07, 21 April 2021
Terran Empire: Mirror Universe
Founded | Reference Stardate 0/8706.06 (6 June 2087) |
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The United Federation of Planets was incorporated at the first Babel Interplanetary Conference on Reference Stardate 0/8706.06 (6 June 2087). The original signatory powers included Earth, Alpha Centauri, Vulcan, Andor, and Tellar. Harmon Axelrod was elected Secretary General. The goals of the Federation included ensuring interstellar security, improving economic trade, scientific research, and galactic exploration. In conjunction with these objectives, Star Fleet Command was organized, providing a unified military force for exploration and common defense. Stardates were adopted as the Federation's principal interstellar time system. The Rigel system offered to join the Federation, provided they were paid ten trillion credits "in compensation." The request was rejected, and they chose to remain outside the Federation entirely.[1][2][3] The Orions also maintained the secret of the existence of the Klingon Empire. The Klingons were just one of many cultures that the Orions traded with, and so went unnoticed by the Federation.[4]
- Alpha Centauri (aka Centaurus)
- Andor
- Antos IV
- Ardana
- Argelius II
- Berengaria VII
- Canopus II
- Cestus III
- Coridan
- Delta IV
- Deneb II
- Deneb IV
- Deneb V
- Deneva
- Earth (Sol III)
- Earth Colony II
- Elas
- Gideon
- K'Normia
- Lunar Colonies ( Luna (Sol IIIa))
- Mantilles
- Mars (Sol IV)
- Planet Q
- Regulus III
- Regulus V
- Rhaandar
- Rigel II
- Rigel IV
- Rigel V
- Rigel VI
- Rigel X
- Sauria
- Sherman's Planet
- Spica
- Tarsus IV
- Tellar
- Terratin (aka Terra 10, Verdanis)
- Troyius
- Tyree
- Vega Colony (Vega IX)
- Vulcan
Astrometrics
The Federation is divided into four quadrants.[5]
Quadrant I
Quadrant One encompassed the original boundaries of the Federation as established on Reference Stardate 0/8706 (June 2087), containing the five original member civilizations of the UFP: Alpha Centauri, Andor, Tellar, Earth, and Vulcan. This region was one of the richest tourist and recreational centers of the Federation. By Reference Stardate 2/2306 (June 2223), an estimated seven billion Humanoid and non-Humanoid visitors vacationed in this part of the Federation every year. Beginning with Earth, there was a wide variety of sights and entertainments available. Earth was one of the most alluring worlds in the entire Federation. Much of the beauty and old-world style that was the hallmark of Terran civilization before the Eugenics Wars was completely restored. Aside from its landscapes, Earth boasted Star Fleet headquarters in San Francisco, and in orbit were the largest civilian and Star Fleet starship construction centers in the entire Federation. Though security measures prohibited the general public from viewing much of the work conducted by Star Fleet, the U.S.S. Republic, a decommissioned Constitution class starship, was open to tourists near the New Xanith Orbital Recreation Center. Also in the Sol system was Wrigley's Pleasure Planet, an entire planet devoted to delighting young and old for a modest price.[5]
The nearest system to Sol, Alpha Centauri, hosted the planets Alpha Centauri and Proxima Centauri, both major centers of advanced humanoid cultures. After Earth, Alpha Centauri was the largest cultural and scientific center in the Federation, and tourists discovered numerous social and cross-cultural exhibitions and displays reflecting the planet's primary member status. In addition, sports fans enjoyed the exciting sunjammer solar-sail races held between these two worlds each year. Students of history were inspired by the Cochrane Memorial and the Federation Historical Institute on Alpha Centauri and the Federation Peace Studies Institute on Proxima Centauri. In addition, both worlds were well-known for their huge expanses of unspoiled wilderness, areas rivalling even the famed Benecian outback.[5]
Sports lovers enjoyed the year-round skiing on Andor, which offered some of the best slopes in the quadrant. For those seeking the strange and unusual, they could Alpha Majoris, home of the Melitus cloud creature, or stop at Avalon, which presented visitors with a spectacle of knights in armor and fair damsels in the capitol city of Camelot. For those seeking entertainment on a grander scale, the planet Imagination had hundreds of special theme parks and picturesque preserves recreating dozens of specialized cultures and time frames from across the galaxy. Lovers of fine wine stopped off at Edo, home of some of the galaxy's most prestigious wines and liqueurs. After stocking up there, one could visit the central courts of the Federation judiciary on Alpha III, which also maintained several major firms that practiced interstellar law.[5]
Quadrant II
Though not as populated as its neighbors, this particular Federation quadrant had much to offer the dedicated sightseer. For instance, Altair was famous for the medicinal properties of its native waters. Millions flocked to this warm and sunny planet each year to 'take the cure' for whatever ailed them. For the bargain hunter, the planet Anchor offered the finest in local pottery and glassware, while Antares was a trader's delight. With no port-of-call restrictions, literally anything could be found in the thousands of bazaars making up Antarian society. For those interested in the finer things, Ardana's capital city in the clouds possessed some of the finest art and literature found anywhere in the Federation. Those interested in science marveled at the cybernetic and computer-oriented technologies displayed on Cygnet XIV. Gamblers enjoyed pausing in Castor Fields to play the planet's magnificent horse races, which were conducted with due pomp and ceremony. Investors paused on Demoiselle II, whose craftswomen were renowned for their excellent gems and precious stones. Eternity was the poignant and beautiful resting place of those who died in defense of the Federation. The wide, sandy beaches on tropical Cait, home of the Federation's only intelligent feline race, were also a popular destination.[5]
Quadrant III
Quadrant IV
Notes and References
- ↑ Goldstein, Stan et al (Authors). Spaceflight Chronology. Star Trek. Book. Wallaby Books. 1980.
- ↑ Wheeler, Wm. John et al (Authors). Cadet's Orientation Sourcebook. Star Trek: The Role Playing Game. Book 2004A, Second Edition. Cover art by Rowena. Graphics and layout by Dana Knutson and Jordan Weisman. FASA Corporation. 1983.
- ↑ Theisen, John A. (Author). The Romulan War. Star Trek: The Role Playing Game. Book 2221A . Cover art by Dana Knutson. Illustrations by Cliff Van Meter and Dana Knutson. FASA Corporation. 1986.
- ↑ McLimore, Guy W. Jr. et al (Authors). The Klingons: Star Fleet Intelligence Manual. Star Trek: The Role Playing Game. Book 2002, Second Edition. Based on original material by John M. Ford. Illustrations by Todd F. Marsh, Dana Knutson, Jeff Laubenstein, and Mitch O'Connell. FASA Corporation. 1987.
- ↑ 5.0 5.1 5.2 5.3 5.4 Menke, Bernard Edward and Rick David Stuart (Authors). The Federation. Star Trek: The Role Playing Game. Book 2011. Cover art by David R. Deitrick. Illustrations by Todd F. Marsh, John C. Tylk, Bob Eggleton, Daniel E. Carroll, and Jay Harris. FASA Corporation. 1986.