Difference between revisions of "Main Era (SFU)"

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[[Category:Chronology]]

Revision as of 13:13, 23 March 2023


SFU Timeline
(Star Fleet Universe Games)


Y120 to Y179

Y120

  • The Fourth Gorn-Romulan War begins and continues for five years. The Gorn gain some territory.[1]
  • At this time, most races are able to extend the reach of their tractor beams to 20,000km and the range of their transporters to 40,000km.[2]
  • At this time, all empires begin building base stations along their borders, replacing previous haphazard networks of various types and sizes of bases. This tends to solidify the borders over the next two decades.[2]

Y121

Y123

Y124

  • The last of the Romulan "Old Series" mauler ships is destroyed in combat. The weapon, which needed too much power to be used effectively, was regarded as a failure. The design will be resurrected when Klingon warp engines provide the Romulans with a better source of power for their ships.[2]

Y125

Y126

Map of the Alpha Octant, Y126 (GPD2020)

Map of the Alpha Octant, Y126 (GPD2020)

Y128

  • The Hydran civil war ends as Prince S'Lenthna abdicates in favor of his underage grandson. All of the boy-king's regents are heads of guilds.[1]

Y129

  • The Hydran "Lost Colonies" begin preparations for restoration of the kingdom. Technology is acquired from unknown foreign sources, later said to be Kzinti or perhaps Orion.[1]

Y130

  • The Federation's Constitution class heavy cruisers are simultaneously inaugurated as the flagships of all of the numbered fleets. Some have been de facto flagships for some time.[2]
  • The Federation's Aurora colony disappears mysteriously after sending a report of a very unusual cosmic storm. Every starship in the sector is sent to investigate but finds nothing; the entire Aurora system has disappeared: star, planets, asteroids, bases, colonists — everything! The Federation Council attempts a cover-up, but the news leaks. The resignation of pro-exploration members of the Council delays such exploration for decades. A century will pass before Aurora is found in the Omega Octant.[2]

Y131

Y132

Y133

Y134

Y135

  • Hydrans from the Lost Colonies under King Hydraxan XI attack the Klingon satellites over the Hydran planets. In a swift campaign lasting only a few weeks, the Hydran Kingdom is restored. The personal popularity of Hydraxan XI makes him "unacceptable" to the guilds, and he dies under mysterious circumstances. While Hydraxan XII ascends the throne, the guilds solidify their power.[1]
  • The Kzinti field the first battle tug, which defeats an Orion attack on a convoy.[2]

Y136

Y137

Y139

Y141

  • The Third Hydran-Klingon War ends. The Hydrans have gained no territory but have regained their self-respect. For reasons that remain obscure, four new kings take the throne in less than a year. The last, Hydraxan XVI, lasts for two years.[1]

Y142

Y143

Y144

Y145

  • Kzinti renegades (of a neo-samurai cult) raid Allen's Planet, slaughtering all 3,000 colonists with the exception of one Human infant, William S. Gerard, whom they take with them. The Marquis (the Kzinti noble in charge of the Federation border) captures and executes the renegades to preserve peace, but he cannot return Gerard without explaining what the samurai had planned to do with him. Gerard is raised as a son of his own house.[1]
  • A revolt in the Lyran Star Empire's Dark Star County results in a democratic government loyal to the Lyran Empire.[1]

Y146

  • A Hydran "civil war" begins, but all combat will take place within the palace over the next five years.[1]

Y149

  • A Klingon-Tholian Incident occurs. A Klingon fleet slips into Tholian territory to capture a patrol corvette and the secret of web technology, but Tholian ships surround the Klingons, and the captured ship must be abandoned during the retreat.[1]

Y152

  • Hydraxan XXIII ("The Great") ascends the throne, which he will hold for almost two decades.[1]

Y153

Y154

Y155

Y156

Y157

  • A Gorn-Federation "war" starts[6] as the result of a small incident where two brash young captains shoot first and face embarrassing questions later.[11] Both fleets mobilize, but no space combat takes place. The Romulans attempt to disrupt treaty negotiations,[12] but the "war" ends six weeks later[6] with the Treaty of Algoran.[1] The Federation apologizes for entering the territory of the previously unknown Gorn, while the Gorn pay reparations for the colony destroyed in a ground raid and imprison an officer who used excessive force.[2]
  • The Fifth Hydran-Lyran War begins.[1]
  • The Lyran Civil War ends abruptly.[1]
  • The Klingons launch an abortive attack on the Lyran Democratic Republic.[1]

Y158

  • The Fourth Klingon-Kzinti War begins.[6] Citing their treaty, the Hydrans almost immediately launch an attack against the Klingon border squadrons.[1]
  • The Lyrans join the Klingons in fighting the Hydrans and Kzinti.[1] This is known as the Four Powers War and is regarded as a prelude to the later General War. All previous wars had been small (mostly consisting of border raids) but new logistical systems developed in this war (notably the semi-portable "mobile base") will make actual invasions of enemy territory possible. Fighters are deployed by the Kzinti in large numbers for the first time, establishing the concept of "attrition units" which make it possible to fight savage battles without losing quite so many ships that take years to build.[2]
  • The Federation, anxious to reduce the threat posed by the Klingons, shifts fleet units to the Klingon border and discusses a limited action with the Organians to restore the balance of power. This is, however, a hoax intended to influence the Klingons to negotiate an immediate settlement to end the war, as the Federation would never consider military power as a solution to the problem. The plan backfires.[1]

Y159

  • The Klingon-Romulan Treaty of Smarba is signed.[6][1] The Klingons begin supplying advanced technology to the Romulans,[6] allowing the conversion of old Warbirds into War Eagles. These increase pressure on the Federation border.[1] The Federation transfers ships back from the Klingon border to the Romulan border. This allows the Klingons to transfer ships to fight the Kzinti.[6] The Federation's attempt to use the "threat of force" as a substitute for simple force has failed[1] and planted the seeds of the General War.[2]

Y160

Y161

Y162

Y163

Y164

Y165

Y166

Y167

  • The Kzinti introduce an improved attack shutle.[6]
  • Ardak Kumerian and the Destruction are sent to the prestigious Tholian Border Squadron, where he serves as commander of the 2nd Fighting Division. He destroys the Tholian 3rd Patrol Squadron after it forms a pinwheel; he is promoted to commodore in command of the Squadron. In the flagship Darkslayer, he leads a demonstration attack against a Tholian base.[28] Threlvis Kren, an officer under Kumerian's command, starts an incident with the Tholians that backfires. Needing a scapegoat to quiet Federation complaints, the Klingons pick Kumerian. He is stripped of his position as commodore, but is allowed to retain his rank as captain and command of his original ship Destruction. The ship is sent to the Western Fleet. Korath replaces Kumerian in command of the Tholian Border Squadron.[14]
  • The Romulans attempt (with Klingon help) to ambush the Gorn cruiser Reptilicon fails when the ships enter Federation territory and the Federation command cruiser Lexington intervenes.[14]
  • Deth O'Kay's ship, the Hammerfield (an Orion Pirate heavy cruiser), attacks a convoy.[14]

Y168

Y169

Y170

  • The Klingon D-6 class battlecruiser Destruction mutinies and is interned at Federation Starbase 16. It is returned to the Klingons the next year, and the Klingons are outraged that the Federation dismantled the Ubitron Interface Module and want to declare war, but are restrained by the Organians. Ardak Kumerian, captain of the Destruction, is demoted in disgrace and sent to command the penal frigate Insufferable. His son, Kollos, graduates from the Deep Space Fleet Academy but is refused a naval commission. He transfers to the Internal Security (Police) Forces.[14]
  • The Kzinti attack the Klingon carrier Berserker.[34]
  • The Klingons advance into Hydran territory depends on a tenuous supply line.[35]

Y171

  • The Organians disappear. Several empires are blamed for this, but none know the true situation. The Klingons declares war on the Federation and attack the border with hundreds of ships. It is unknown if the simply Klingons took advantage of the Organians' departure or if the Organians left because they knew the Klingons were going to start a major war. The Federation cruiser U.S.S. Hood is reported destroyed by three Klingon cruisers,[36] but the saucer returns to Federation lines in 2574.[14]
  • Under pressure from the invading Klingons, the Orion semiautonomous zone within the Federation briefly declares its independence and neutrality. Seeking an alliance, the Klingons send Ambassador Thad Vak Kaleen to the Romulans. The Federation attempts to intercept Kaleen,[37] but he succeeds in reaching Romulus. While the Romulans do not yet declare war on the Federation, they launch a series of raids.[38][39]
  • Kraknora, a Klingon penal colony, revolts. A task force is sent to quell the rebellion, but is never heard from again. ISF ships sent to investigate find the entire star system missing. Klingon scientists compare this event to the disappearance of the Federation's Aurora colony 41 years earlier, but remain as baffled as their Federation counterparts.[14]

Y172

  • The Federation responds to the Klingon attack with raids by new carriers. Federation fleets are sent to assist the Kzinti, and a Federation expedition, Operation Hydra, unsuccessfully attempts to reach the Hydrans. In an unusual case, a group of pirates is trapped bzetween Klingon and Federation fleets[40] fighting on the border. Deth O'Kay carries a contract cargo to Hydran territory; he is betrayed and attacked by the Hydrans, but wins.[14]

Y173

  • With their invasion running out of steam, the Klingons convince the Romulans to declare war on the Federation and to launch a massive attack. Federation Commodore Stocker discovers the invasion and launches a preemptive attack with the Lexington, catching a Romulan squadron unprepared and badly mauling it.[41] Another Federation squadron is ambushed at Denebola during treaty negotiations with an Orion base. The old cruiser Republic fights two groups of Romulan raiders.[14]
  • Lieutenant Peltier completes Prime Central training with honors and rejoins the Saratoga as leader of the Black Eagles Prime Team. Deth O'Kay is captured by Stocker but rescued by his own ship and resumes his command.[14]

Y174

Y175

  • The Klingon D-7C Demonslayer mutinies.[43]
  • The Klingons trap a Federation fleet in a stasis field; Rear Admiral John "Cracker Jack" Radey and his carrier group rescue them.[44]
  • The Hydrans begin a series of counterattacks in an attempt to drive the Klingons and Lyrans out of their territory. Fighting is fierce, and many ships on both sides are destroyed. Several Klingon boom sections, detached from ships lost in action, are gathered at an advanced Klingon base for eventual return to the shipyards at Klinzhai. When the Hydrans begin another offensive, the Klingon sector commander decides to evacuate the booms. Lieutenant Kilgore is assigned to organize the convoy, and he fortuitously arranges for an escort. The Hydrans detect the convoy and launch an attack, but decide they can't risk their ships in a direct assault. The Cavalier class H.M.S. Restoration and its escort, instead, launch their fighter group in an effort to catch and destroy the retreating Klingons. In short order, the entire force of Klingon fighters is destroyed, along with their carrier and one of the escorts. The Hydrans are only able to destroy one of the booms before they are forced to disengage by the Klingon reinforcements, the I.K.S. War King, I.K.S. War Chant, and I.K.S. War Cry.[45]
  • Federation Police Commissioner Robert Scorpio orders the construction of the first Federation police carrier.[14]
  • Black Eagles Prime Team disrupts dangerous spy operations on Data Processing Station 119.[14]

Y176

Y177

  • Vulkalis Kurlak, commander of the Tholian Border Squadron, finds himself as a fleet commander without ships in a backwater of the war. Amassing hundreds of fighters, he attacks the Tholians, exposing their weakness. Exploiting his success, the Coalition launches "Operation Nutcracker" to destroy the Tholians once and for all. Besieged, the Tholians allow ships of their allies to enter the Holdfast, but only those of the Gorn and Kzinti (since they would not pose as much of a threat after the War).[14]
  • The Romulans attempt a long-range cloaked attack on Rigel IV, throwing the Federation into a panic.[46]
  • Ardak Kumerian is restored as captain of D-6 Destruction, and fights on the Federation front.[14]

Y178

  • The Neo-Tholian 312th Battle Squadron arrives. After these ships get into action, "Operation Nutcracker" begins to break down.[47]
  • Direct contact between Klingons and Romulans is broken and will never be reestablished. This causes serious logistical problems for the Romulans; they can no longer obtain an adequate supply of spare parts for their Klingon-built ships, and there is insufficient Romulan production available to make up for the lost shipments.[14]
  • A Gorn offensive culminates in the disastrous Battle of Delmac. The Gorn carrier Archaeopteryx escapes from a Romulan trap.[48]
  • PX123, an Interstellar Concordium mining colony, disappears in the same fashion as the Aurora and Kraknora systems did in earlier years. Investigations reveal nothing until decades later when all three systems are found in the Omega Octant.[14]

Y179

  • Ardak Kumerian is re-promoted to commodore, but in a staff position under the commander of the Western Fleet. While an average ship captain, he proves to be a genius at staff work, even if he hates the assignment.[14]


Notes and References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.30 1.31 1.32 1.33 1.34 1.35 1.36 1.37 1.38 1.39 1.40 1.41 1.42 Olsen, Timothy D. and Mark Costello. Prime Directive: The Star Fleet Universe Role-Playing Game. SFB Universe created by Stephen V. Cole. Cover by David Menehan. Back Cover by David Martin. Logo art by Michael Winterbauer. Interior art by Greg Breault, Dan Carroll, Brent Ferguson, Darla Hallmark, David Martin, and Jim McGonigle. Computer art and maps by Stephen V. Cole. Task Force Games. 1993.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 Thompson, Jonathan M. Prime Directive: Roleplaying in the Star Fleet Universe, d20 Edition. Additonal material by Stephen V. Cole, Gary Plana, Matthew Francois, Loren Knight, and Alex Chabot. Edited by Steven P. Petrick, Ken Burnside, and Leanna M. Cole. Cover by Eric Lofgren. Illustrations by Alvin Belflower and Dale McKee. Computer graphics by Ted Geibel, Ken Burnside, and Steven V. Cole. Deck plans by Nick Blank. Some background elements originally created for the first edition of Prime Directive by Timothy D. Olsen and Mark Costello. Developed by Ken Burnside, Andrew Palmer, John Hall, and Doug E. Lampert. Amarillo Design Bureau, Inc. 2 November 2005.
  3. Template:RefTOS00
  4. Roddenberry, Gene (Executive Producer). "Court Martial." Star Trek, Season 1, Episode 20 (Production 15). Directed by Marc Daniels. Story by Don M. Mankiewicz. Teleplay by Don M. Mankiewicz and Steven W. Carabatsos (Teleplay). Desilu Productions, 2 February 1967.
  5. Sickels, John. GURPS Federation. GURPS Prime Directive. Second Printing, updated for GURPS 4th Edition. Additional material by Steven P. Petrick, Al Beddow, Gary Plana, Hugh Bishop, James E. Goodrich, and Stephen V. Cole. Edited by Jean Sexton. Cover by Dennis Calero. Illustrations by Alvin Belflower, Dan Carroll, Ted Geibel, Loren Knight, Jim McGonigle, Dale McKee, and Adam Turner. Graphics by Adam Turner and Stephen V. Cole. Frigate deck plans by Nick Blank. GURPS System Design by Steve Jackson. GURPS Line Editor: Sean "Dr. Kromm" Punch. Project Staff: Gary Plana, Loren Knight, James E. Goodrich, Bob Gilson. Amarillo Design Bureau, Inc. 10 May 2011; revised 1 May 2020.
  6. 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 6.14 6.15 6.16 Cole, Stephen V. Star Fleet Battles: Designer's Edition. Additional Design Material by Barry Jacobs, Mike Hillsgrove. Produced by Allen D. Eldridge. Graphics (counters) by Allen D. Eldridge. Graphics (SSD sheets) by Allen D. Eldridge, R. Vance Buck, Steve Wilcox, and Stephen V. Cole. Cover by A.J. Bellflower. Task Force Games. November 1979.
  7. Roddenberry, Gene (Executive Producer). "Charlie X". Star Trek, season 1, episode 2 (Production number 08). Directed by Lawrence Dobkin. Story by Gene Roddenberry. Teleplay by D.C. Fontana. Desilu Productions. 15 September 1966.
  8. Olesen, Ray. "SH49: Wolf in Sheep's Clothing." Scenario Book 1, Star Fleet Battles Module S1. SFB and F&E Designer Stephen V. Cole. SFB Executive Developer Steven P. Petrick. Published by John Olsen, Task Force Games. Produced by Tim Olsen, Task Force Games and Leanna M. Cole, Amarillo Design Bureau, Inc. Task Force Games/Amarillo Design Bureau, Inc. 1992. Originally published as "502: The Wolf in Sheep's Clothing" in Nexus Magazine Vol. 1 No. 3, August-September 1982 for the Star Fleet Battles Designer's Edition. Revised and republished as "SN3: Wolf in Sheep's Clothing" in Star Fleet Battles Commander's Edition Update #2, 25 November 1988.
  9. Roddenberry, Gene (Executive Producer). "A Taste of Armageddon." Star Trek, Season 1, Episode 23 (Production 23). Directed by Joseph Pevney. Written by Robert Hamner (Story and Teleplay) and Gene L. Coon (Teleplay). Desilu Productions, 23 February 1967.
  10. Petrick, Steven P. "The Trojan Shuttle," Advanced Missions, Star Fleet Battles. SFB Game Design by Stephen V. Cole. Cover Art by Michael Winterbauer. Amarillo Design Bureau, Inc., 2012 (revised 27 August 2015), Fifth Edition.
  11. Roddenberry, Gene (Executive Producer). "Arena." Star Trek, Season 1, Episode 18 (Production 19). Directed by Joseph Pevney. Story by Fredric Brown. Teleplay by Gene L. Coon. Desilu Productions, 19 January 1967.
  12. Tingley, Evan. "Who Invited the Romulans?" Scenario Book 1, Star Fleet Battles Module S1, Scenario SH52.0. SFB and F&E Designer Stephen V. Cole. SFB Executive Developer Steven P. Petrick. Published by John Olsen, Task Force Games. Produced by Tim Olsen, Task Force Games and Leanna M. Cole, Amarillo Design Bureau, Inc. Task Force Games/Amarillo Design Bureau, Inc. 1992. Originally published as "SL18.0 Who Invited the Romulans?" in Captain's Log Issue 1, 1983.
  13. Cole, Stephen V. "SH53: Border Incident." Scenario Book 1, Star Fleet Battles Module S1. SFB and F&E Designer Stephen V. Cole. SFB Executive Developer Steven P. Petrick. Published by John Olsen, Task Force Games. Produced by Tim Olsen, Task Force Games and Leanna M. Cole, Amarillo Design Bureau, Inc. Task Force Games/Amarillo Design Bureau, Inc. 1992. Originally published as "505: Border Incident" in Nexus Magazine Vol. 1 No. 2, June-July 1982 for the Star Fleet Battles Designer's Edition. Revised and republished as "SN6: Border Incident" in Star Fleet Battles Commander's Edition Update #2, 25 November 1988.
  14. 14.00 14.01 14.02 14.03 14.04 14.05 14.06 14.07 14.08 14.09 14.10 14.11 14.12 14.13 14.14 14.15 14.16 14.17 14.18 14.19 14.20 14.21 14.22 14.23 14.24 14.25 14.26 14.27 14.28 14.29 14.30 14.31 14.32 14.33 14.34 14.35 14.36 14.37 14.38 14.39 14.40 14.41 14.42 Thompson, Jonathan M. (ed.) Prime Directive PD20 Modern, revised edition. Star Fleet Universe. Additional material by Stephen V. Cole, Gary Plana, Steven P. Petrick, Matthew Francois, Loren Knight, and Alex Chobot. Edited and additional material by Jean Sexton. Cover by Adam Turner. Illustrations by Alvin Belflower, Dale McKee, and Loren Knight. Computer Graphics by Ted Geibel, Adam Turner, and Stephen V. Cole. Deck Plans by Nick Blank. Layout by Michael Sparks. Some background elements were originally created for the first edition of Prime Directive by Timothy D. Olsen and Mark Costello. Developed by Jean Sexton, Tony Thomas, and Andy Palmer. Playtested by Jonathan Thompson, Clay Weeks, Carey Weeks, Tracey Castanes, Terrence Thompson, Lee Wood, Christopher Helton, and Gene Wilson. Amarillo Design Bureau, Inc., 6 October 2008 (Revised 2 Jan 2010).
  15. Petrick, Steven P. "The Coming of the Meteor," Basic Set, Star Fleet Battles. SFB Game Design by Stephen V. Cole. Cover Art by Michael Winterbauer. Amarillo Design Bureau, Inc., 2012 (revised 30 November 2020), Fifth Edition.
  16. Petrick, Steven P. "Sabotage," Basic Set, Star Fleet Battles. SFB Game Design by Stephen V. Cole. Cover Art by Michael Winterbauer. Amarillo Design Bureau, Inc., 2012 (revised 30 November 2020), Fifth Edition.
  17. Petrick, Steven P. "Rescue the Hostages," Advanced Missions, Star Fleet Battles. SFB Game Design by Stephen V. Cole. Cover Art by Michael Winterbauer. Amarillo Design Bureau, Inc., 2012 (revised 27 August 2015), Fifth Edition.
  18. Davison, Rod. "SL60: The Flight of the Audacity." Captain's Log, Issue 3. Developed by C. Michael Thompson, Ray D. Olesen, Graeme Cree, Josh Spencer, Felix Hack. Cover by Reynold Wong. Produced by Allen D. Eldridge. Task Force Games. 1984.
  19. Cree, C.H. Graeme. "The Derelict." Captain's Log, Issue 2, Scenario SL44.0. Developed by C. Michael Thompson, Ray Olesen, Graeme Cree, Josh Spencer, Felix Hack. Cover by Bill Keith. Produced by Allen D. Eldridge. Task Force Games. 1983.
  20. Petrick, Steven P. and Cole, Stephen V. "Diplomatic Immunity." New Ships for Federation, Kzinti, Andromedan, Orion, Star Fleet Battles, Module R2. SFB Game Design by Stephen V. Cole. SFB Executive Development by Steven P. Petrick. 1992 Project staff: Ray D. Oleson, Tony Zbaraschuk, Keith Velleux, Bruce Graw, Brian Moon, and Gary Plana. 2021 Revision staff: Howard Bampton, John Craford, Stewart Frazier, Ken Kazinski, Ryan J. Opel, Shawn Hantke. Cover Art by Kenneth Mayfield. Computer Art by Stephen V. Cole. Amarillo Design Bureau, Inc., 1992 (revised 24 August 2021).
  21. Jacques, Don. "Mercy Mission." Scenario Book 1, Star Fleet Battles Module S1, Scenario SH55.0. SFB and F&E Designer Stephen V. Cole. SFB Executive Developer Steven P. Petrick. Published by John Olsen, Task Force Games. Produced by Tim Olsen, Task Force Games and Leanna M. Cole, Amarillo Design Bureau, Inc. Task Force Games/Amarillo Design Bureau, Inc. 1992. Originally published as "SL39.0 Mercy Mission" in Captain's Log, Issue 2, 1983.
  22. Irwin, Aram J. "SL62: Witness for the Prosecution." Captain's Log, Issue 3. Developed by C. Michael Thompson, Ray D. Olesen, Graeme Cree, Josh Spencer, Felix Hack. Cover by Reynold Wong. Produced by Allen D. Eldridge. Task Force Games. 1984.
  23. Cree, Graeme. "SN1: The Time Warp." Star Fleet Battles Commander's Edition Update #2. Designed by Stephen V. Cole. Task Force Games. 25 November 1988. Originally published as "500: The Time Warp" in Nexus Magazine Vol. 1 No. 1, April-May 1982 for the Star Fleet Battles Designer's Edition.
  24. Pini, John C. "Surprise Package." Scenario Book 1, Star Fleet Battles Module S1, Scenario SH56.0. SFB and F&E Designer Stephen V. Cole. SFB Executive Developer Steven P. Petrick. Published by John Olsen, Task Force Games. Produced by Tim Olsen, Task Force Games and Leanna M. Cole, Amarillo Design Bureau, Inc. Task Force Games/Amarillo Design Bureau, Inc. 1992. Originally published as "SL19.0 Surprise Package" in Captain's Log Issue 1, 1983.
  25. Olesen, Ray D. "Negotiate!" Captain's Log, Issue 2, Scenario SL32.0. Developed by C. Michael Thompson, Ray Olesen, Graeme Cree, Josh Spencer, Felix Hack. Cover by Bill Keith. Produced by Allen D. Eldridge. Task Force Games. 1983.
  26. Brinich, Stephen. "The Pirate Fleet." Captain's Log, Issue 1, Scenario SL6.0. Developed by C. Michael Thompson, Ray Olesen, Graeme Cree, Josh Spencer, Felix Hack. Cover by Gary Kalin. Produced by Allen D. Eldridge. Task Force Games. 1983.
  27. Roddenberry, Gene (Executive Producer). "By Any Other Name." Star Trek, Season 2, Episode 21. Directed by Marc Daniels. Story by Jerome Bixby Teleplay by Jerome Bixby & D.C. Fontana. Desilu Productions, 23 February 1968.
  28. Petrick, Steven P. "Assault on the Holdfast," Advanced Missions, Star Fleet Battles. SFB Game Design by Stephen V. Cole. Cover Art by Michael Winterbauer. Amarillo Design Bureau, Inc., 2012 (revised 27 August 2015), Fifth Edition.
  29. Abel, Scott. "SH59: Ares is Down!" Scenario Book 1, Star Fleet Battles Module S1. SFB and F&E Designer Stephen V. Cole. SFB Executive Developer Steven P. Petrick. Published by John Olsen, Task Force Games. Produced by Tim Olsen, Task Force Games and Leanna M. Cole, Amarillo Design Bureau, Inc. Task Force Games/Amarillo Design Bureau, Inc. 1992. Originally published as "Ares is Down!" in Nexus Magazine Vol. 2 No. 8, 1984 for the Star Fleet Battles Commander's Edition. Revised and republished as "SN10: Ares is Down!" in Star Fleet Battles Commander's Edition Update #2, 25 November 1988.
  30. Cole, Stephen V. Star Fleet Battles Commander's Edition, Update 2. Task Force Games, 25 November 1988.
  31. Irwin, Aram J. and Osburn, Joel T. "SL82: The Hunt for Berol Turquoise, Part I." Captain's Log, Issue 4. Cover by Bill Keith. Artwork by Bill Keith, Kenneth Mayfield, Gene Cathey, Mike Haviland, Jerry Estall, and Francisco Castillo. Produced by Allen D. Eldridge. Task Force Games. 1986.
  32. Irwin, Aram J. and Osburn, Joel T. "SL83: The Hunt for Berol Turquoise, Part II." Captain's Log, Issue 4. Cover by Bill Keith. Artwork by Bill Keith, Kenneth Mayfield, Gene Cathey, Mike Haviland, Jerry Estall, and Francisco Castillo. Produced by Allen D. Eldridge. Task Force Games. 1986.
  33. Template:RefSFUUL03
  34. Petrick, Steven P. and Cole, Stephen V. "The Trojan Shuttle II." Fighters!, Star Fleet Battles, Module J. SFB Game Design by Stephen V. Cole. SFB Executive Development by Steven P. Petrick. Art by Ken Mayfield. Amarillo Design Bureau, Inc., 3 December 2020, Third Edition.
  35. Abel, Scott. "SH18: Supply Voyage." Scenario Book 1, Star Fleet Battles Module S1. SFB and F&E Designer Stephen V. Cole. SFB Executive Developer Steven P. Petrick. Published by John Olsen, Task Force Games. Produced by Tim Olsen, Task Force Games and Leanna M. Cole, Amarillo Design Bureau, Inc. Task Force Games/Amarillo Design Bureau, Inc. 1992.
  36. Petrick, Steven P. "The Mighty Hood Goes Down," Advanced Missions, Star Fleet Battles. SFB Game Design by Stephen V. Cole. Cover Art by Michael Winterbauer. Amarillo Design Bureau, Inc., 2012 (revised 27 August 2015), Fifth Edition.
  37. Petrick, Steven P. and Cole, Stephen V. "Dictator's Diplomat." New Ships for Klingon, Hydran, WYN, Lyran, Star Fleet Battles, Module R3. SFB Game Design by Stephen V. Cole. SFB Executive Development by Steven P. Petrick. 1992 Project Staff: John D. Berg, Kenneth Burnside, Mark Schultz, Gregg Dieckhaus, Stewart Frazier, Marc Cocherl, and Bill Heim. 2000 Project Staff: Richard Eitzen, Mike Calhoon, Chuck Strong, Mike Filsinger. Cover Art by Kenneth Mayfield. Computer Art by Stephen V. Cole. Race Profile Art by Dan Carroll. Amarillo Design Bureau, Inc., 1992 (revised 2000, 8 September 2017).
  38. Crull, Frank. "Practice, Practice, and Then What?" Scenario Book 1, Star Fleet Battles Module S1, Scenario SH60.0. SFB and F&E Designer Stephen V. Cole. SFB Executive Developer Steven P. Petrick. Published by John Olsen, Task Force Games. Produced by Tim Olsen, Task Force Games and Leanna M. Cole, Amarillo Design Bureau, Inc. Task Force Games/Amarillo Design Bureau, Inc. 1992. Originally published as "SL30.0 Practice, Practice, and Then What?" in Captain's Log, Issue 2, 1983.
  39. Petrick, Steven P. and Cole, Stephen V. "Surprise Fight." New Ships for Federation, Kzinti, Andromedan, Orion, Star Fleet Battles, Module R2. SFB Game Design by Stephen V. Cole. SFB Executive Development by Steven P. Petrick. 1992 Project staff: Ray D. Oleson, Tony Zbaraschuk, Keith Velleux, Bruce Graw, Brian Moon, and Gary Plana. 2021 Revision staff: Howard Bampton, John Craford, Stewart Frazier, Ken Kazinski, Ryan J. Opel, Shawn Hantke. Cover Art by Kenneth Mayfield. Computer Art by Stephen V. Cole. Amarillo Design Bureau, Inc., 1992 (revised 24 August 2021).
  40. Schuster, Jonathan D. "Fleet of the Moment." Scenario Book 1, Star Fleet Battles Module S1, Scenario SH61.0. SFB and F&E Designer Stephen V. Cole. SFB Executive Developer Steven P. Petrick. Published by John Olsen, Task Force Games. Produced by Tim Olsen, Task Force Games and Leanna M. Cole, Amarillo Design Bureau, Inc. Task Force Games/Amarillo Design Bureau, Inc. 1992. Originally published as "SL16.0 The Fleet of the Moment" in Captain's Log Issue 1, 1983.
  41. Petrick, Steven P. "The Surprise Reversed," Basic Set, Star Fleet Battles. SFB Game Design by Stephen V. Cole. Cover Art by Michael Winterbauer. Amarillo Design Bureau, Inc., 2012 (revised 30 November 2020), Fifth Edition.
  42. Template:RefSFUSL111
  43. Jew, Douglas. "Mutiny on the Demonslayer." Scenario Book 1, Star Fleet Battles Module S1, Scenario SH62.0. SFB and F&E Designer Stephen V. Cole. SFB Executive Developer Steven P. Petrick. Published by John Olsen, Task Force Games. Produced by Tim Olsen, Task Force Games and Leanna M. Cole, Amarillo Design Bureau, Inc. Task Force Games/Amarillo Design Bureau, Inc. 1992. Originally published as "SL26.0 Mutiny on the Demonslayer" in Captain's Log, Issue 2, 1983.
  44. Petrick, Steven P. and Cole, Stephen V. "Radey to the Rescue." New Ships for Klingon, Hydran, WYN, Lyran, Star Fleet Battles, Module R3. SFB Game Design by Stephen V. Cole. SFB Executive Development by Steven P. Petrick. 1992 Project Staff: John D. Berg, Kenneth Burnside, Mark Schultz, Gregg Dieckhaus, Stewart Frazier, Marc Cocherl, and Bill Heim. 2000 Project Staff: Richard Eitzen, Mike Calhoon, Chuck Strong, Mike Filsinger. Cover Art by Kenneth Mayfield. Computer Art by Stephen V. Cole. Race Profile Art by Dan Carroll. Amarillo Design Bureau, Inc., 1992 (revised 2000, 8 September 2017).
  45. Andrew Dederer "Deadly Stings" Booms & Saucers, Star Fleet Battles, Module D3. SFB Game Design by Stephen V. Cole. SFB Executive Development by Steven P. Petrick. Project Staff: Tony Zbaraschuk, Ray Olesen, John D. Berg, Tom Carroll, and Scot McConnache. Amarillo Design Bureau, Inc., 1993 (revised 31 January 2015).
  46. Johnson, Duff. "Strike at Rigel IV." Scenario Book 1, Star Fleet Battles Module S1, Scenario SH63.0. SFB and F&E Designer Stephen V. Cole. SFB Executive Developer Steven P. Petrick. Published by John Olsen, Task Force Games. Produced by Tim Olsen, Task Force Games and Leanna M. Cole, Amarillo Design Bureau, Inc. Task Force Games/Amarillo Design Bureau, Inc. 1992. Originally published as "SL42.0 Strike at Rigel IV" in Captain's Log, Issue 2, 1983
  47. Woodcock, Michael. "SH22: A Different Kind of Web." Scenario Book 1, Star Fleet Battles Module S1. SFB and F&E Designer Stephen V. Cole. SFB Executive Developer Steven P. Petrick. Published by John Olsen, Task Force Games. Produced by Tim Olsen, Task Force Games and Leanna M. Cole, Amarillo Design Bureau, Inc. Task Force Games/Amarillo Design Bureau, Inc. 1992.
  48. Petrick, Steven P. and Cole, Stephen V. "Flight of the Archaeopteryx." Fighters!, Star Fleet Battles, Module J. SFB Game Design by Stephen V. Cole. SFB Executive Development by Steven P. Petrick. Art by Ken Mayfield. Amarillo Design Bureau, Inc., 3 December 2020, Third Edition.