The Klingons (FASA-2002)

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"The Klingons" (1st Ed.) Cover
"The Klingons" (1st Edition)
Released 1983
Game Design Fantasimulation Associates
Designers John M. Ford, Guy W. McLimore, Jr., Greg K. Poehlein, and David F. Tepool
Cover Art Mitch O'Connell
Interior Illustration Mitch O'Connell and Dana Knutson
Graphic Design Dana Knutson
"The Klingons" (2nd Edition)
Released 1987
Game Design Fantasimulation Associates: Guy W. McLimore, Jr., Greg K. Poehlein, and David F. Tepool
Writing Fantasimulation Associates: Guy W. McLimore, Jr., Greg K. Poehlein, and David F. Tepool (based on original material by John M. Ford)
Additional Writing Donna Ippolito and Todd Huettel
Continuity Forest G. Brown, C.W. Hess, and Josh W. Spencer
Cover Design Jeff Laubenstein
Illustration Todd F. Marsh, Dana Knutson, Jeff Laubenstein, and Mitch O'Connell
Typesetting and Layout Tara Gallagher
Pasteup Todd F. Marsh and Dana Knutson
Editor-in-Chief L. Ross Babcock III
Senior Editor Donna Ippolito
Editor Todd Huettel

First Edition

"(...) And though I had slain
A thousand foes less one
The thousandth knife found my liver;
The thousandth enemy said to me,
'Now you shall die, now none shall know.'
And the fool, looking down, believed this.
Not seeing, above his shoulder, the naked stars,
Each one remembering."

It is an ancient Klingon belief — the naked stars remember acts of courage performed under them. Find out why, and find out hundreds of other fascinating facts about the Klingon Empire in this expansion set for Star Trek: The Role Playing Game.

More than a supplement, this set provides not only a complete creation system for Klingon player characters, but complete technological, cultural and physiological background of Klingons and their society. Klingons are among the most fascinating of Star Trek's "villains." Now, they make fascinating player characters as well!

Written by science fiction writer John M. Ford (author of the upcoming Star Trek novel The Final Reflection)and Guy McLimore, Greg Poehlein, and David Tepool of Fantasimulation Associates (designers of Star Trek: The Role Playing Game), this expansion set extends the horizons of Star Trek and serves as your official guide to the vast Klingon Empire.

Included are a complete rules and background sourcebook and a Klingon adventure. Even if you don't play Klingon characters, you'll want this material for your Star Fleet-based campaigning. Star Trek enthusiasts everywhere will want access to these never-before-revealed secrets of the Klingon Empire.

Strap on your disruptor pistol, and be sure to watch your back! You have been selected for training as an officer in the most powerful military machine in the known galaxy. The life is hard, but the potential rewards are limitless. All you need is courage, a bit of ruthlessness, and this expansion set (plus Star Trek: The Role Playing Game).

Intrusion

"Intrusion" Cover

While patrolling an area near the Romulan/Klingon border, the player's D-7 battlecruiser enters orbit around a previously uncharted planet. Investigation shows a small Romulan landing party which had apparently been deposited for a survey mission. With an unparalleled stroke of luck, the Klingon crew manages to capture all five of the Romulans for later interrogation. Subsequent sensor scans show no other activity on the planet, nor any Romulan ships nearby. As the hour is late, the five Romulans are placed in separate cells in the cellblock. Guards are placed, and the ship settles down into third-shift routine, with most top officers on sleep period.

However, things are not quite as they seem. The five Romulans are, in reality, highly trained centurions. At an opportune moment, one of the Romulans manages to catch one of the guards unaware, and kills him quickly and silently. Relieving the dead guard of his electronic key and his disruptor, the Romulan quickly frees his five companions. Together they dispatch the other guard on duty (with the same efficiency) and quickly locate four more disrupters. Realizing that the security office is probably being watched, they move off in the other direction, soon coming to the Elevator Repair Facility. A plan begins to develop in the mind of the Romulan commander...

The Natural Order

"The Natural Order" Cover

FROM: Imperial High Command
Area KZL-1456
Admiral Klen zantai-Rvellin
Bureau of Agricolony Security

SECURITY RATING ALEPH-ZED BLUE - PRIORITY ONE

Your vessel is hereby ordered to divert immediately to Imperial Agricolony LGXT-455M (native nomenclature: Delleren V) and investigate Imperial Security reports of native unrest. Vessel's commander will inform local Governor that a routine spot inspection is being made. In actuality, though the pretense of a spot agricultural inspection is to be maintained, commander or representatives of ship security are to meet with Imperial Security agent Avarn vestai-Levest, operating undercover.

Agent will seek out commander or security personnel in capital city marketplace 1030 hours second day of visit, with usual identification papers. Investigate agent's claims clandestinely, and — if situation warrants — replace local Governor as temporary Military Governor, act to preserve order, and report situation. Further orders will then be issued.

Commander is advised to protect the interests of the Empire in this matter, proceeding with discretion and decisiveness. Discussion of current situation with top officers left to discretion of commander.

Second Edition

"And though I had slain a thousand foes less one,
The thousandth knife found my liver;
The thousandth enemy said to me,
'Now you shall die,
Now none shall know.'
And the fool, looking down, believed this,
Not seeing, above his shoulder, the naked stars,
Each one remembering."

It is an ancient Klingon belief — the naked stars remember acts of courage performed under them. Find out why in The Klingons. A must for players and gamemasters alike, this updated second edition contains two books.

Star Fleet Intelligence Manual

"Star Fleet Intelligence Manual" Cover

The Star Fleet Intelligence Manual includes all the information that Star Fleet knows about the Klingon Empire. Compiled from intelligence agents' reports, interrogation, and analysis of captured Klingon equipment, this manual is Star Fleet Intelligence Command's latest briefing on the Federation's most dangerous foe.

Game Operation Manual

"Game Operation Manual" Cover

The Game Operation Manual presents the truth about the Klingon Empire for the gamemaster and Klingon player characters. Included are character generation rules, equipment guidelines, the Empire's political and economic structure, Klingon philosophy, and much, much more.

Related Data

Astrometrics Arcanis; Argelius; Axanar/Axanar (FASA); D'Kornan III; Delleren system; Delleren V; Delta Cyanna system; Delta Khinah system; Delta Khinah II; Delta Orcus system; Demon's Rift; Earth; Gamma Demetrius system; Genesis Planet; Izar; Jaaketh; K'Kaarr; K'Korran system; Kannaga; Kaskall; Kinza D'elma; Klinzhai; Klinzhai system; Kobek; Kolm-an; Kostner; Lothos system; Mastocal; Mera Zine; Mutara Sector; Organia; Orion Colonies; Phillo'tok system; Phillo'tok V; Rebonet system; Rigel system (FASA); Sara B/Kahless' Eye; Selta Avastam system; Selta Avastam; Sheridan's World; Sigma Kinna system; Sinnawa Lotos system; Starbase 12; Starbase 27; T'Dakka system; T'Dakka V; Thranstor; Villiam system; Villiam III; Vulcan
Cast & Crew Babcock, L. Ross III; Brown, Forest G.; Ford, John M.; Gallagher, Tara; Hess, C.W.; Huettel, Todd; Ippolito, Donna; Knutson, Dana; Laubenstein, Jeff; Marsh, Todd F.; McLimore, Guy W. Jr.; O'Connell, Mitch; Poehlein, Greg K.; Josh W. Spencer; Tepool, David F.
Chronology 2287/2224 (FASA); Reference Stardate 2/2401
Culture Black Fleet; D'kariv line; Dok'marr line; Drexa line; English language; Federation Standard/Galacta; Havrk line; Hurric line; Javvic line; Juriss line; Klingon honorifics; Klingon language/Klingonaase; Kallor line; kuve race; Lerrax line; Levest line; Limmrii line; Pallara line; Rvellin line; Simparri line; Solazin line; Subaiesh line; Treth line; Urussig line; Vhord line
Education
Food Qala fruit; wine
People Aluz zantai-Lerrax; Anto vestai-Kallor; Arvlu; Arz sutai-Tllan; Avarn vestai-Levest; Chekov, Pavel; Delu; Desha'andri, Tav'al; Dolus; Ford, John; Garth of Izar; Hanselm, Wil; Jacoby, E.A.; Jankowski, Sara; Kag'dan; Kader epetai-D'kariv; Kagga; Kagran epetai-D'kariv; Kahless epetai-Riskadh; Kamato; Kamtav epetai-Javvic; Kang; Karamark vestai-Treth; Karhammur; Karvan; Kassa; Kassam; Keth; Kiltarc zantai-Neygebh; Kirk, James T.; Kkorhetza; Klen zantai-Rvellin; Koloth; Komex; Konj; Kor; Kruge; Leland, Janson; Maik vestai-Vhord; Maltz; Mara; Marcus, David; Mavo vestai-Helestra; McCoy, Leonard; Milvi epetai-Javvic; Morrow, Randolph; Ritos; Saavik; Schuyler-Grant, Leland Q.; Scott, Montgomery; Somos; Spock; Staku; Sulu, Hikaru; Suparov, Irenna; Tagore, Emanuel; Valarian, Willis; Valkris; Wilkinson, Donald
Politics ambassador; Battle of Axanar; Battle of Kolm-an; Battle of Thranstor; Demon War; Federation Council; First Klingon/Romulan War; Four Years War; Gorn Hegemony/Gorn Alliance (FASA); Imperial Klingon States; Klingon Emperor; Klingon Empire/Klingon Empire (FASA); Klingon Imperial High Command; Klingon Imperial Navy; Klingon Neutral Zone; Klingon Ranks; Operation Argus Redoubt; Organian Treaty; Organian Treaty Administration; Organian Treaty Zone; Romulan Star Empire/Romulan Star Empire (FASA); Starfleet Command/Star Fleet Command (FASA); Starfleet Intelligence/Star Fleet Intelligence (FASA); Starfleet Marines/Star Fleet Marines (FASA); Tholian Assembly; The Triangle; United Federation of Planets/United Federation of Planets (FASA); Unknown War
Science & Technology agonizer; agonizer booth; antigrav; chlortheragen; Class M planet; cloaking device; communicator;

computer; d'k'tagh/lev'ek; deflector shields; dilithium; disruptor; drones; environmental suit; food synthesizer; Genesis Device; gravity, artificial; impulse drive; nuclear weapons; photon torpedo; portable shield generator; sensors; standard orbit; subspace radio; tractor beam; transporter; universal translator; uranium; warp drive; Zhal Sta

Ships & Vehicles U.S.S. Bohr; D-7 class; D-10 Riskadh class; D-18 Gull class; D-20 class; D-32 Stronger Bird class; I.K.S. Devisor; U.S.S. Enterprise NCC-1701; U.S.S. Flying Fortress; Gagarin class; GP-6 Utility Van; GP-12 All-Terrain Vehicle; U.S.S. Grissom NCC-638; U.S.S. Gulliver; K-22 Bird of Prey class/S-11 Bird of Prey class; K-23 Little Killer class; L-9 Saber class L-24 class; L-42 Great Bird class; L'Sattak;Millie Sue; U.S.S. Phantom; Sawyer class; U.S.S. Sentry; U.S.S. Xenophon; Z-4 Deathgame class outpost
Xenology Andorians; Axanarians (FASA); Dellri; Humans; Jaak; Khinahni; Kinshaya; Klingons/Klingons (FASA); Organians; Orions (FASA); Preservers; Romulans; Vulcans
Miscellaneous Committee on the Klingon Estimate; "The Final Reflection;" ID card; "In the Presence of My Enemies;" "An Informal Guide to the Klingon Empire;" "The Klingon Mind;" Tethan Chronometer Works