Difference between revisions of "Constitution class"

From Trekipedia
Jump to: navigation, search
Line 935: Line 935:
 
<ref name="FASA2302">"[[Federation Ship Recognition Manual (FASA-2302)|Federation Ship Recognition Manual]]." ''[[Star Trek: The Roleplaying Game]],'' Supplement 2302. Game. FASA. 1985.</ref>
 
<ref name="FASA2302">"[[Federation Ship Recognition Manual (FASA-2302)|Federation Ship Recognition Manual]]." ''[[Star Trek: The Roleplaying Game]],'' Supplement 2302. Game. FASA. 1985.</ref>
 
<ref name="FASA2218A">"[[The Four Years War (FASA-2218A)|The Four Years War]]." ''[[Star Trek: The Roleplaying Game]],'' Supplement 2218A. Game. FASA. 1986.</ref>
 
<ref name="FASA2218A">"[[The Four Years War (FASA-2218A)|The Four Years War]]." ''[[Star Trek: The Roleplaying Game]],'' Supplement 2218A. Game. FASA. 1986.</ref>
 +
<ref name="MSG">"[[Mr. Scott's Guide to the Enterprise (Book)|Mr. Scott's Guide to the Enterprise]]." Book. July 1987. Pocket Books.</ref>
 
<ref name="FASA2012">"[[Star Trek: The Next Generation Officer's Manual (FASA-2012)|Star Trek: The Next Generation Officer's Manual]]." ''[[Star Trek: The Roleplaying Game]],'' Supplement 2012. Game. FASA. 1988.</ref>
 
<ref name="FASA2012">"[[Star Trek: The Next Generation Officer's Manual (FASA-2012)|Star Trek: The Next Generation Officer's Manual]]." ''[[Star Trek: The Roleplaying Game]],'' Supplement 2012. Game. FASA. 1988.</ref>
 
<ref name="STU4">"[[None But the Brave (Comic)|None But the Brave]]." ''[[Star Trek|Star Trek: Unlimited]],'' Issue 4. Comic Book. May 1997. Marvel Comics.</ref>
 
<ref name="STU4">"[[None But the Brave (Comic)|None But the Brave]]." ''[[Star Trek|Star Trek: Unlimited]],'' Issue 4. Comic Book. May 1997. Marvel Comics.</ref>
 
<ref name="LUG45000">"[[Star Trek Roleplaying Game Core Game Book (LUG-45000)|Core Game Book]]." ''[[Star Trek Roleplaying Game (LUG)|Star Trek Roleplayng Game]],'' Supplement 45000. Game. 1999. Last Unicorn Games, Inc.</ref>
 
<ref name="LUG45000">"[[Star Trek Roleplaying Game Core Game Book (LUG-45000)|Core Game Book]]." ''[[Star Trek Roleplaying Game (LUG)|Star Trek Roleplayng Game]],'' Supplement 45000. Game. 1999. Last Unicorn Games, Inc.</ref>
 +
<ref name="VOY265">"[[Q2 (Episode)|Q2]]." ''[[Star Trek: Voyager]],'' Episode 265. Television. 11 April 2001.</ref>
 
<ref name="ENT12">"[[Silent Enemy (Episode)|Silent Enemy]]." ''[[Star Trek: Enterprise|Enterprise]],'' Episode 12. Television. 16 January 2002.</ref>
 
<ref name="ENT12">"[[Silent Enemy (Episode)|Silent Enemy]]." ''[[Star Trek: Enterprise|Enterprise]],'' Episode 12. Television. 16 January 2002.</ref>
 
<ref name="Decipher1">"[[Player's Guide (Decipher #1)|Player's's Guide]]." ''[[Star Trek Roleplaying Game (Decipher)|Star Trek Roleplayng Game]],'' Book 1. Game. 2002. Decipher, Inc.</ref>
 
<ref name="Decipher1">"[[Player's Guide (Decipher #1)|Player's's Guide]]." ''[[Star Trek Roleplaying Game (Decipher)|Star Trek Roleplayng Game]],'' Book 1. Game. 2002. Decipher, Inc.</ref>

Revision as of 04:13, 27 March 2013

Constitution class[1]
Specifications[2]
  Mk I Mk II Mk III
Date Entered Service 2245[3] Jun 2260 Feb 2270
Number Constructed 13 28 6
Length 290m 290m 295m
Width 127m 127m 127m
Height 73m 73m 73m
Decks 23[4][5] 23[4][5] 23[4][5]
Mass 162,425mt 164,600mt 167,900mt
Cargo Capacity 19,000mt 19,500mt 19,500mt
Computer Type M-3 M-4 M-4
Transporters (Personnel) 4 4 4
Transporters (Emergency) 5 5 5
Transporters (Cargo) 2 2 2
Crew 203[6] 430 435[3]
Passengers 80 60 235[3]
Evacuation limit Unk. Unk. 3,500[3]
Shuttlecraft 10 12 12
Cruising Speed Warp 6 (OCU) Warp 6 (OCU) Warp 6 (OCU)
Emergency Speed Warp 8 (OCU) for 12 hours Warp 8 (OCU) for 12 hours Warp 8 (OCU) for 12 hours
Weapons 6 FL-6 Phase cannons in 3 banks 6 FH-3[2] Type IV Phasers[7] in 3 banks 6 FH-3 Type IV Phasers in 3 banks
2 torpedo tubes;[2] 100 Photon torpedoes[3] 2 torpedo tubes; 100 Photon torpedoes 2 torpedo tubes; 100 Photon torpedoes

The Constitution class[8] cruiser first entered service in 2245.[3] The most renowned vessels of their time, Constitution class cruisers performed their duties to perfection for several decades. An integral part of Starfleet's buildup during "The Great Awakening,"[2] the class also distinguished itself during the Four Years War.[9]

Background

Originally, the class was intended to be much smaller, similar to the Daedalus and Ranger classes that came before it, but a shift in design philosophies and the result of decades of research showed that a larger design could be feasible.[10] The original construction contract called for thirteen vessels to be built, which would serve as cruisers with complete research facilities, capable of operating on five-year research and exploration missions. The prototype U.S.S. Constitution NCC-1700, commissioned in January[2] 2245,[3] was followed by a new ship each month thereafter; the U.S.S. Enterprise NCC-1701 in February, the U.S.S. Constellation NCC-1017 in March, the U.S.S. Intrepid NCC-1631 in April, the U.S.S. Republic NCC-1371 in May, and the U.S.S. Farragut NCC-1647 in June. These first five vessels spent the next two years undergoing shakedown trials,[2] while the remaining seven vessels of the initial authorization of Stardate 0965[11] were built and commissioned over the next five years, ending with the U.S.S. Defiant NCC-1764 in November[2] 2250.

When the Four Years War broke out in 2252,[9] four Constitution class vessels saw combat; each distinguished itself in battle on multiple occasions, garnering the nickname "The Queens of Starfleet" for the class. After-action reports continued to show the class to be superior to any other in the fleet, and in November 2254, Starfleet Command ordered the production of more vessels of the class,[2] and funding for the expansion of the class was authorized by the Starfleet Appropriation of Stardate 3220.[11]

Initial Design

Constitution class schematic[12]

A multirole deep-space exploration cruiser, the Constitution class was able to project a Federation presence further than ever before. The class included a number of enhancements not found on other classes of the era. Lavish accommodations allowed for the performance of diplomatic and courier missions, while an abundance of scientific laboratories and personnel made the class a superb exploratory and scientific platform. A more modular design allowed the rapid replacement of components and the varying of payloads at a moment's notice, as well as easy upgrades during a vessel's operational lifetime, as opposed to lengthy overhauls that kept other classes in spacedock.[10]

While the class originally mounted the Tesla-class[3] FL-6[2] Phase cannons,[13] known colloquially as "Lasers,"[6] the Mark II specifications would introduce FH-3 Phaser emplacements,[2] which were later reclassified as Type IV Phasers.[7] Constitution class starships used Duotronic computers, based on designs developed by Dr. Richard Daystrom in 2243,[14] and mounted the most powerful engines available,[3] based on the revolutionary designs of Dr. Lawrence Marvick.[15] The class also mounted two Mark 12 indirect-fire torpedo tubes[10] and Type I Photon torpedoes,[7] which provided a sizable tactical advantage over older Spatial[10] and Photonic torpedoes.[16] These torpedo launchers were also capable of firing long-range probes, enhancing the Constitution class's sensor and exploration capabilities.[10] The Mark II design also introduced newer, more powerful Shields,[2] and crew capacity was expanded from 203 to 435, following the invention of the improved food synthesizer.[3]

Because of these modifications to the original design, construction didn't begin until September 2255,[2] and the first ship, the U.S.S. Bonhomme Richard NCC-1712,[11] wasn't commissioned until January 2257, seven months after the end of the war. Starfleet decided to continue the production of the Constitution class, and expanded the total number to 42 vessels.[2]

In March 2259, the FWF-1 warp drive was brought into the inventory; all Constitution class ships were recalled to be refit as Mark IIIs,[2] and construction on additional ships was authorized by the Starfleet Authorization of Stardate 5930.[11] By October 2264, the refitting was complete, and the Constitution class remained the most advanced starship of its time.[2] In 2266, only twelve of the original thirteen ships were still in existence.[17]

Emergency separation

Constitution class saucer separation[18]

Under extreme circumstances, it was possible to separate the primary hull from the dorsal connector and engineering hull, and to operate both sections independently.[19][20] If performed as part of an abandon ship situation, the crippled portion of the ship would be evacuated into the other section, and the two sections would be separated by activation of explosive bolts at the joint. The primary hull would then be controlled by the Main Bridge, while the engineering hull would be controlled by the Auxiliary Bridge on Deck 19, aft of the main deflector array. Following separation, the primary hull could operate at up to .96c on the main impulse engines, located at the aft end of the saucer. The separated engineering hull, using the warp drive, could maneuver at up to .98c,[20] as well as at warp speeds.[18] Once separated, the two sections could not be reattached autonomously, and required the use of a major shipyard facility or specially equipped work crews from such a facility.[20]

Internal configuration

Command Systems

Constitution class bridge[21]

The central command area for the ship, the Main Bridge was located on Deck 1,[6] and had sensor equipment mounted under a dome atop the bridge module, which supplemented readings received from the main dish.[20] An Emergency Bridge was also located at the heart of Deck 7, deep within the primary hull, where it was surrounded by the ship's medical facilities and computer core.[4] This facility could be used if the Main Bridge was disabled due to damage or malfunction.[20] On Deck 19 in the secondary hull was a third bridge module, located adjacent to a secondary computer core directly aft of the ship's deflector array.[4] This bridge module was intended for use in the event of saucer separation, at which point the engineering hull would operate independently of the saucer.[20]

The captain's office was located on Deck 7.[4] The office had a private bathroom and a reception area outside of the office. The office was used when the captain was not on the bridge or in his quarters, and was primarily used for formal individual or small meetings.[20] The captain also had a private observation lounge, located on Deck 12, within the dorsal "neck." Senior officers had individual offices away from the bridge, which were scattered throughout the ship, adjacent to their respective departments' facilities: the executive officer's office was located on Deck 8; the science officer's office was located on Deck 2, with the science labs; the chief medical officer's office was located within the sickbay facility on Deck 7; and the chief navigator's office was located near the chart room on Deck 7,[4] which held navigational data in both electronic and hard copies.[20]

Constitution class briefing room[22]

Conference and briefing rooms were likewise scattered throughout the ship, on Decks 4, 5, 7, and 19.[4] The Deck 4 conference room was used primarily by junior officers, passengers, and bridge personnel. The Deck 5 briefing room was often used for crew instruction, meetings, and small hearings. Classes were often held here as refreshers, to impart new information, and for anyone interested in broadening their horizons; courses ranged from formal instruction to informal courses on Three-dimensional chess, literature, and music. The briefing room on Deck 7 was used primarily by bridge personnel and the medical department, as well as a staging area for personnel about to embark via the transporters, also located on that deck, and as a debriefing area for landing parties. The Deck 19 briefing room was primarily used by personnel using the ship's auxiliary craft, given its proximity to the shuttlebay.[20]

Sciences

Constitution class arboretum[15]

The Constitution class had fourteen separate science labs.[23] A number of these labs were located on Decks 2 and 3. These labs were dedicated to chemistry, energy, biology, geology, physics, cosmology, and botany. Deck 18 held the ship's hydroponics laboratory,[4] where fresh fruits and vegetables, along with other plants, could be grown. While it wasn't possible for the hydroponics lab to grow enough food to feed the entire crew, enough could be grown for special occasions,[20] such as flowers for decoration.[15] Also on Deck 18 was a botany lab, with a high bay that extended up into Deck 17. The Science Officer's office was located on Deck 2, adjacent to the laboratories.[4]

Medical

The majority of the Constitution class medical facilities were located at the heart of Deck 7, with the main Sickbay, medical labs, operating/examination rooms, convalescent ward, thereaputic baths, obstetrics, dental unit, and medical supplies storage all arranged in a ring surrounding the ship's Emergency Bridge and computer core, a location that offered the greatest protection to these sensitive areas. Additional medical facilities were located on Deck 16 of the secondary hull,[4] for use in case of emergencies in the engineering sections of that hull, or in case of emergency saucer separation. The primary medical facility was normally staffed by the Chief Medical Officer (CMO), while the secondary facility was staffed by the Assistant CMO.[20]

Security/Tactical

Constitution class forward phaser[24]
Constitution class aft phaser[25]

Two forward-facing torpedo tubes were mounted on Deck 3, and the ship's phaser banks were mounted on Decks 5 and 11, with the Auxiliary Fire Control room adjoining the forward phaser bank on Deck 11.[4] From Auxiliary Fire Control, the ship's weapons could be fired manually,[26] in case the remote firing equipment on the Bridge was damaged or disabled.[20] An aft-facing phaser array was located on Deck 15, above the Shuttle Control Room directly above the Shuttlebay doors at the aft of the ship,[25] co-located with sensor equipment beneath a semi-transparent dome.[4]

Security facilities were located on Deck 7 of the primary hull, near the ship's transporter rooms. Adjacent to the security office was a small arms arsenal,[4] which was normally locked and guarded, either directly by security personnel or via security monitor.[20] Also on Deck 7 was the ship's Brig,[4] which consisted of ten cells, all with forcefield protective doors.[20] A secondary security section, with its own brig and small arms arsenal, was located in the secondary hull on Deck 19.[4]

Engineering

File:constitution class engineering-tos-06.jpg
Constitution class engineering section[27]

The ship's impulse engines were located on Decks 6 and 7, at the aft end of the primary hull, and the engineering section that controlled these engines was located immediately adjacent to them on those decks. Main Engineering was located on Deck 16,[4] with controls for the ship's warp drive located at this facility,[20] with access to Jefferies tubes to the engines to the aft.[4] Also on Deck 6 was a turbolift maintenance shop,[4] which contained equipment for repair and maintenance of the ship's turbolift system, as well as controls for manual override of the system, allowing turbolift cars to be recalled or sent to any location on a priority basis, overriding local lift control,[20] with a secondary turbolift maintenance shop on Deck 16. Emergency batteries were located on Decks 4 and 20.[4]

Life support, fabrication, and wastes recovery/reclamation systems were also located in multiple locations throughout the ship, with redundant systems in the primary and secondary hulls on Decks 4, 8, 9, 15, 21, and 22. Fresh water storage was located on Deck 8 in the primary hull, and Deck 15 in the secondary hull. Cargo holds and raw materials storage were located on Decks 9 and 10 in the primary hull, and on Decks 20 through 23 in the secondary hull; in both cases, these storage areas were adjacent to cargo transporter systems and the shuttlebay. The ship's main computer core was located on Decks 7 and 8, buried deep within the primary hull, with secondary core on Decks 16 and 17 in the secondary hull.[4]

Transporters

Four personnel transporters were located on Deck 7. Three emergency transporters, capable of transporting 22 people at a time, were located on Deck 8, with another two on Deck 22 in the secondary hull. One cargo transporter was located on Deck 10, adjacent to the cargo holds in the primary hull, with a second on Deck 23.

Accommodations

Food slot[27]

Single-occupancy quarters for senior officers and VIP staterooms were located on Deck 5. Double-occupancy quarters for junior officers and passengers were located on Decks 4 and 5, and double-occupancy quarters for enlisted personnel and passengers were located on Decks 6 and 7. Additional double-occupancy quarters were located on Decks 17 through 19 in the engineering hull for personnel assigned to medical and engineering in the secondary hull.[4][20] The ship's laundry was located on Deck 8 in the primary hull, and on Deck 21 in the secondary hull.[4] This facility broke down clothing into its original components, extracted foreign matter, then recreated the item in the needed size and shape; the ship's computer stored crew members' sizes, so clothing was always immediately available.[20]

Mess rooms were located at the center core of Deck 6 and on Deck 7 in the primary hull, and on Decks 17, 18, and 22 in the secondary hull.[4] Food was delivered to food slots throughout the ship via a system of small turbolifts from the ship's galley,[20] located on Deck 8; secondary galleys were located in the engineering hull on Decks 21 and 22,[4] which supplemented the primary hull facilities in addition to serving the secondary hull.[20]

Rec Room[28]

Lounges and other recreational facilities were available for use throughout the ship, on Decks 5, 6, and 8 in the primary hull, and on Decks 9, 13, and 14 in the secondary hull's dorsal "neck."[4] The lounge on Deck 5, while intended for senior officers, was open to any crewmember or visitor.[20] Typically, lounges offered food slots, viewscreens for entertainment channels, and games.[29] The Recreation Center, located on Deck 8,[4] used holographic projections and other complicated scenery to generate convincing recreations of planetary landscapes[28] or other settins, and could also be used to play back holographic recordings, enabling a kind of "holographic mail call" for the crew.[20] The ship's gymnasium facilities were located on Deck 8 in the primary hull, and on Deck 20 in the secondary hull.[4] The gymnasium was a large room, complete with equipment, showers, and lockers. In addition to opportunities for individual workouts, classes were also held to help keep personnel in shape.[20] Deck 20 also was home to an 18-meter pool, which extended into Deck 21, as well as a second holographic Recreation Center.[4] The ship's chapel[26] was located on Deck 7,[4] and was used for the crew's various religious services, weddings, and memorial services.[20]

Auxiliary Spacecraft Systems

Constitution class shuttlebay[30]
Constitution class shuttlebay observation deck[17]

The shuttlebay spanned Decks 16 through 19.[4] On Deck 16, at the aft of the ship, the shuttle control room looked out into space through a large window at the top of the hangar doors.[31] This control room oversaw operation of the bay doors, the shuttle elevator/turntable at the base of the shuttlebay on Deck 19, atmospheric control, and cargo handling in the bay.[20] On Deck 17, observation galleries ran along the sides of the shuttlebay, with windows overlooking the bay as well as looking out into space.[17] The area was often crowded with off-duty personnel when shuttles were in use.[20] The shuttle elevator/turntable located at the center of the shuttlebay could be used to transfer shuttlecraft to the shuttle maintenance area on Deck 20, and the shuttlecraft storage area on Deck 21.[4]

 

Major Refit

Constitution class refit[32]
Specifications[2]
  Mk I Mk II Mk III Mk IV[33]
Date Entered Service 2273[34] Oct 2277 Feb 2279 Feb 2286
Number Constructed 26 19 10 50
Length 302m 302m 302m 322m
Width 131m 131m 131m 131m
Height 74m 74m 74m 78m
Decks 23[7] 23[7] 23[7] 23[7]
Mass 160,275mt 163,275mt 171,008mt 197,543mt
Cargo Capacity 22,500mt 22,500mt 22,500mt 22,500mt
Computer Type M-6 M-6 M-6A M-7A
Transporters (Personnel) 4 4 4 4
Transportes (Emergency) 4 4 4 4
Transporters (Cargo) 2 2 2 2 large, 2 small
Crew 412 416 416 422
Passengers 60 60 60 50
Shuttlecraft 12 12 12 10
Crusing Speed Warp 8 (OCU) Warp 8 (OCU) Warp 8 (OCU) Warp 12 (OCU)
Emergency Speed Warp 10 (OCU) Warp 10 (OCU) Warp 10 (OCU) Warp 14 (OCU)
Weapons 6 FH-11 (Type VII[7]) Phasers in 3 banks 6 FH-11 (Type VII[7]) Phasers in 3 banks 8 FH-11 (Type VII[7]) Phasers in 4 banks 8 FH-11 (Type VII[7]) Phasers in 4 banks
2 torpedo tubes 2 torpedo tubes 3 torpedo tubes 4 torpedo tubes

On Stardate 7523.2—7 April[35] 2270[36]—the U.S.S. Enterprise returned to Earth orbit following its last, historic five-year mission,[35] by that point the only one of the original thirteen Constitution class vessels remaining in service.[2] Although the decision had been made three months earlier to decommission and scrap the Enterprise, the ship had come to be seen as a symbol of Starfleet and the Federation. This swell of public opinion drove a motion in the Federation Council that led to a reversal of Starfleet's plans. The Enterprise, however, was still twenty-five years old; her systems were becoming outdated, and it soon became apparent that only a major refit could keep the ship at the forefront of the fleet.[35] What began as a simple refit to the Mark IV specifications[2] quickly evolved into a redesign of the entire vessel.[34]

File:constitution class deflector-st-01.jpg
Constitution class refit deflector[34]

At the suggestion of Commander Montgomery Scott, the Enterprise's chief engineer, the ship was outfitted with the new FWG-1[2] / LN-64 Mod 3[10] warp engines, which would give the ship 33% more operating power and increase its range. This, however, required a new pylon assembly capable of withstanding the forces exerted by the higher speeds,[2] which in turn led to several design changes in the secondary hull.[34] The secondary hull was enlarged, giving room for larger shuttlebays, larger and more efficiently-arranged engineering compartments, enlarged and improved research facilities, and an enclosed deflector array.[2] The torpedo launchers were moved from the primary hull to the base of the dorsal connector on the engineering hull,[34] and the newer launchers increased firepower by more than 20%.[10]

The primary hull was likewise expanded,[34] to allow room for new control, life support, and computer systems.[2] The phaser arrays were replaced by the new FH-11[2] / RIM-12C emplacements, which would later be redesignated the Type V.[10] These phasers drew power directly from the warp engines,[34] dramatically increasing their capabilities over the older Type IV.[10]

Constitution class vessels

Registry Ship Commissioned
1732 Achernar Unk.
1818 Acrux Unk.
1827 Adhara Unk.
1816 Agena Unk.
1790 Ahzdar Unk.
1796 Alam'ak Unk.
1812 Aldebaran Unk.
1781 Alferaz Unk.
1741 Alfr Unk.
1828 Alioth Unk.
1829 Alkaid Unk.
1803 Altair Unk.
1821 Anak Unk.
1738 Androcus Unk.
1752 Annobon Unk.
1820 Antares Unk.
1807 Arcturus Unk.
1723 Ari Unk.
1831 Arided Unk.
1739 Astrad Unk.
1797 Behr'ak Unk.
1832 Bellatrix Unk.
1822 Betelgeuse Unk.
1819 Binar Unk.
1712 Bonhomme Richard 2257-01
1814 Canopus Unk.
1809 Capella Unk.
1833 Castor Unk.
Unk. Christopher Pike Unk.
Unk. Confederate 2269
1017 Constellation 2245-03
1728 Constellation 2275-11
1700 Constitution 2245-01
1700-A Constitution Unk.
1798 Czar'ak Unk.
1810 Darion Unk.
1764 Defiant 2250-11
1826 Deneb Unk.
956 Eagle 2262-05
1771 Ekinus Unk.
1722 El Dorado 2259-09
1835 El Nath Unk.
1792 Elohim Unk.
1895 Endeavour 2251
1701 Enterprise 2245-02
1701 Enterprise (Alternate) 2245-02
1701-A Enterprise 2286-12
1779 Esabl Unk.
1789 Eskiis Unk.
1697 Essex 2259-04
1664 Excalibur 2246-01
1711 Excalibur 2276-08
1718 Excelsior Unk.
1672 Exeter 2247-03
1706 Exeter 2276-05
1966 Explorer Unk.
1647 Farragut 2245-06
1729 Farragut 2276-02
1804 Fomalhaut Unk.
1786 Ghar Unk.
1749 Ghondr Unk.
1782 Hajj Unk.
1793 Heimdal Unk.
1825 Helios Unk.
1703 Potemkin 2250-07
1813 Hor Unk.
1714 Hornet Unk.
1748 Horok Unk.
1631 Intrepid 2245-04
1851 Intrepid 2269
1754 Jassan Unk.
1791 Jenshahn Unk.
1734 Jupiter Unk.
1802 K'Hotan Unk.
1801 K'Ushui Unk.
1769 Kars Unk.
1710 Kongo 2257-09
1767 Kep Salu Unk.
1766 Kestral Unk.
1768 Ketoi Unk.
1726 Krieger Unk.
1720 Lafayette Unk.
1709 Lexington 2246-12
1823 Lux Unk.
1794 Maat Unk.
1778 Mazda Unk.
1773 Mengen Unk.
1715 Merrimac 2258-08
1836 Miaplacidas Unk.
1788 Mirazh Unk.
1740 Mondoloy Unk.
1785 Mongo Unk.
1713 Monitor Unk.
1838 Murzim Unk.
1758 Ndele Unk.
1772 Oblik Unk.
1761 Oomaru Unk.
1755 Paegan Unk.
1787 Pari Unk.
1750 Peilone Unk.
1746 Pilar Unk.
1839 Polaris Unk.
1808 Pollux Unk.
1657 Potemkin 2249-06
1702 Potemkin 2275-04
1756 Procyon Unk.
1737 Proxima Unk.
1736 Quindar Unk.
1775 Qizan Unk.
1776 Qual'at Unk.
1707 Ranger Unk.
1840 Regulus Unk.
1371 Republic 2245-05
1753 Republic 2277-04
1824 Rigel Unk.
1735 Rigil Kentaurus Unk.
1774 Salayna Unk.
1765 Samaara Unk.
1724 Saratoga 2259-05
1811 Sardar Unk.
1795 Shaandra Unk.
1745 Shahr Unk.
1744 Sirius Unk.
1733 Sol Unk.
1730 Soryu Unk.
1815 Spica Unk.
1783 Tajarhi Unk.
1751 Tali Unk.
1763 Temir Unk.
1742 Thelonii Unk.
1747 Tholus Unk.
1725 Tori 2260-02
1777 Tulan Unk.
1799 Tutakai Unk.
1731 Valiant 2258-10
1806 Vega Unk.
1817 Vena Unk.
1721 Wasp Unk.
1842 Wezen Unk.
1743 Xanthii Unk.
1762 Yaan Unk.
1705 Yamato 2257-03
1704 Yorktown 2247-05
1717 Yorktown 2275-12
1760 Za'Faran Unk.
1780 Zaahm Unk.
1759 Zindar Unk.
1716 Zuiho Unk.
 

References

  1. "Dagger of the Mind." Star Trek, Episode 10. Television. 3 November 1966.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 "Federation Ship Recognition Manual." Star Trek: The Roleplaying Game, Supplement 2302. Game. FASA. 1985.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 "Core Game Book." Star Trek Roleplayng Game, Supplement 45000. Game. 1999. Last Unicorn Games, Inc.
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 4.18 4.19 4.20 4.21 4.22 4.23 4.24 4.25 4.26 4.27 4.28 4.29 4.30 4.31 "Star Trek Blueprints." Star Trek. Book. 1973. Ballantine Books.
  5. 5.0 5.1 5.2 "Player's's Guide." Star Trek Roleplayng Game, Book 1. Game. 2002. Decipher, Inc.
  6. 6.0 6.1 6.2 "The Cage." Star Trek, Episode 0. Television. 1965 (Unaired).
  7. 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 "Narrator's Guide." Star Trek Roleplayng Game, Book 2. Game. 2002. Decipher, Inc.
  8. "The Trouble With Tribbles." Star Trek, Episode 42. Television. 29 December 1967.
  9. 9.0 9.1 "The Four Years War." Star Trek: The Roleplaying Game, Supplement 2218A. Game. FASA. 1986.
  10. 10.0 10.1 10.2 10.3 10.4 10.5 10.6 10.7 10.8 "Starships." Star Trek Roleplayng Game, Book 4. Game. 2003. Decipher, Inc.
  11. 11.0 11.1 11.2 11.3 "Star Fleet Technical Manual." Star Trek. Book. 1975. Ballantine Books.
  12. "Day of the Dove." Star Trek, Episode 66. Television. 1 November 1968.
  13. "Silent Enemy." Enterprise, Episode 12. Television. 16 January 2002.
  14. "The Ultimate Computer." Star Trek, Episode 53. Television. 8 March 1968.
  15. 15.0 15.1 15.2 "Is There In Truth No Beauty?." Star Trek, Episode 62. Television. 18 October 1968.
  16. "The Expanse." Enterprise, Episode 52. Television. 21 May 2003.
  17. 17.0 17.1 17.2 "The Conscience of the King." Star Trek, Episode 12. Television. 8 December 1966.
  18. 18.0 18.1 "None But the Brave." Star Trek: Unlimited, Issue 4. Comic Book. May 1997. Marvel Comics.
  19. "The Apple." Star Trek, Episode 38. Television. 13 October 1967.
  20. 20.00 20.01 20.02 20.03 20.04 20.05 20.06 20.07 20.08 20.09 20.10 20.11 20.12 20.13 20.14 20.15 20.16 20.17 20.18 20.19 20.20 20.21 20.22 20.23 20.24 20.25 "Adventure Book." Star Trek: The Roleplaying Game, Supplement 2001B. Game. FASA. 1983.
  21. "The Mark of Gideon." Star Trek, Episode 72. Television. 17 January 1969.
  22. "The Enemy Within." Star Trek, Episode 4. Television. 6 October 1966.
  23. "Operation: Annihilate!." Star Trek, Episode 29. Television. 13 April 1967.
  24. "The Corbomite Maneuver." Star Trek, Episode 2. Television. 10 November 1966.
  25. 25.0 25.1 "In a Mirror, Darkly, Part II." Star Trek: Enterprise, Episode 95. Television. 29 April 2005.
  26. 26.0 26.1 "Balance of Terror." Star Trek, Episode 8. Television. 15 December 1966.
  27. 27.0 27.1 27.2 "The Naked Time." Star Trek, Episode 6. Television. 29 September 1966.
  28. 28.0 28.1 "Practical Joker." Star Trek: The Animated Series, Episode 20. Television. 21 September 1974.
  29. "Where No Man Has Gone Before." Star Trek, Episode 1. Television. 22 September 1966.
  30. "The Galileo Seven." Star Trek, Episode 13. Television. 5 January 1967.
  31. "The Doomsday Machine." Star Trek, Episode 35. Television. 20 October 1967.
  32. Star Trek II: The Wrath of Khan. Film. 4 June 1982.
  33. "Star Trek: The Next Generation Officer's Manual." Star Trek: The Roleplaying Game, Supplement 2012. Game. FASA. 1988.
  34. 34.0 34.1 34.2 34.3 34.4 34.5 34.6 Star Trek: The Motion Picture. Film. 7 December 1979.
  35. 35.0 35.1 35.2 "Mr. Scott's Guide to the Enterprise." Book. July 1987. Pocket Books.
  36. "Q2." Star Trek: Voyager, Episode 265. Television. 11 April 2001.